Re: Open source applications as a reference platform
Michael Hall
When contributing to an Open Source project you have to build
trust with the community around it before they will start to
consider guidance and direction from you. It's an unfortunate fact
that any sizable project will have a multitude of people who want
to tell them how to build it, but who won't help them build it. To
insulate themselves from this noise the maintainers most often
require contributors to make some significant contributions based
on their existing direction before giving them a voice in changing
that direction. If you want projects like Gimp, Inkscape, Krita or Blender to
make big changes to meet your needs, start by contributing small
changes that meet your (and their) needs. Fix bugs reported by
others, implement some features already on their TODO list, add
new file format support, etc. Once they know that you are
committed to the future of the project, they will let you help
guide and direct that future. But if you come into an open source project with plans to up-end
something they've dedicated years of their personal life to,
you're not going to get a good reaction. It doesn't matter if you
know what you're talking about, of if you have years of industry
experience, or even if you're an expert in the thing you're
proposing. If they don't trust that you're as committed to their
project as they are, they're not going to let you steer. Michael Hall mhall119@... On 08/16/2018 02:40 PM, Deke Kincaid
wrote:
Many of the previous mentioned projects have had very little interest in being given any guidance or direction from the vfx/film industry. Some actively went out of their way to dissuade any contributions from us and many do not like that our projects use BSD like licenses for better inclusion of commercial software and can be quite hard core on using gpl. I question whether software not born from vfx/film industry are actually interested in this? |
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