Microsoft & Apple Join ASWF
Emily Olin
Hi all, We are excited to welcome Apple and Microsoft as Premier Members of the Academy Software Foundation. The press releases with more details are available here: bit.ly/MicrosoftJoinsASWF and bit.ly/AppleJoinsASWF. We'd appreciate if you could help share this news through your social channels. Below are some suggested social posts. Thanks! .@academyswf doubles its growth in one year with the addition of #Apple & #Microsoft as new members. Read more at bit.ly/MicrosoftJoinsASWF and bit.ly/AppleJoinsASWF #vfx #opensource #aswf Click-to-Tweet: https://ctt.ac/bcf8X Excited to see the @AcademySWF community grow with the addition of #Microsoft and #Apple as new members. Looking forward to working with them to advance open source software for visual effects and animation! bit.ly/MicrosoftJoinsASWF bit.ly/AppleJoinsASWF #vfx #opensource #aswf Click-to-Tweet: https://ctt.ac/15FQB #Microsoft and #Apple join @AcademySwf to help advance open source development for the motion picture and media industries. Read more at bit.ly/MicrosoftJoinsASWF and bit.ly/AppleJoinsASWF #vfx #opensource #aswf Click-to-Tweet: https://ctt.ac/go9bL Emily Olin Director of Marketing Communications Automotive Grade Linux, Academy Software Foundation The Linux Foundation (281) 380-9661 Skype: emily.olin1
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"Behind the Screens" Blog: Christina Tempelaar-Lietz
Emily Olin
Hi all,
We have launched a new series on our blog called "Behind the Screens" to highlight all the great work being done by developers and software engineers across our community. This week, we featured Christina Tempelaar-Lietz, a software engineer and contractor for Epic Games and a member of the Technical Steering Committee for OpenEXR. Christina shares how she got her start, her early work on "Bless the Child" and "The Matrix" sequels, and her thoughts on open source software. You can read the blog here: Behind the Screens with Christina Tempelaar-Lietz. We'd appreciate if you could share this on your social networks by retweeting us retweeting us. Finally, if you would like to be considered for a future Behind the Screens or would like to recommend someone, please email pr@.... Thanks!
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Announcing the ASWF Landscape
ASWF Community, We are thrilled to announce the launch of the ASWF Landscape ( https://landscape.aswf.io ), which is an resource that showcases the vast ecosystem of open source that powers the visual effects and animation industries. Read more details on the announcement at https://www.aswf.io/introducing-the-aswf-landscape/. We invite the entire community to participate in the sustainability of this resource, namely by…
Big thanks to the opensourcevfx.org project team which was the original data source for the landscape, along with Larry Gritz and Jean-Francois Panisset who both have spent many cycles on the curation and categorization of projects. Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
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Re: Announcing the ASWF Landscape
Hồ Châu
Hi John I remember September 2019 Apple Inc become premier ASWF member but I not see their logo in that awesome chart. May be I not see Apple's logo or I remember wrong. Châu Vào 08:10:29 GMT+7, Thứ Năm, 3 tháng 10, 2019, John Mertic <jmertic@...> đã viết: ASWF Community, We are thrilled to announce the launch of the ASWF Landscape ( https://landscape.aswf.io ), which is an resource that showcases the vast ecosystem of open source that powers the visual effects and animation industries. Read more details on the announcement at https://www.aswf.io/introducing-the-aswf-landscape/. We invite the entire community to participate in the sustainability of this resource, namely by…
Big thanks to the opensourcevfx.org project team which was the original data source for the landscape, along with Larry Gritz and Jean-Francois Panisset who both have spent many cycles on the curation and categorization of projects. Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
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Re: Announcing the ASWF Landscape
Bob Friesenhahn
I don't see GraphicsMagick mentioned in the "Imaging and Color - Image Formats, I/O, and Processing Libraries" section. The software is offered under the MIT/X11 license.
Our source repository started over 21 years ago (September 19, 1998). Bob -- Bob Friesenhahn bfriesen@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ Public Key, http://www.simplesystems.org/users/bfriesen/public-key.txt
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Re: Announcing the ASWF Landscape
Hi Bob! Obviously we've missed a few, so feel free to add it in :-) Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
On Thu, Oct 3, 2019 at 7:40 PM Bob Friesenhahn <bfriesen@...> wrote: I don't see GraphicsMagick mentioned in the "Imaging and Color - Image
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Re: Announcing the ASWF Landscape
Rob Bredow
One of the requirements for this list (to keep it from becoming an index of all open source software) is that the project is specifically developed for or targeted at the motion picture/Entertainment industry. Do you think GraphicsMagick meets that requirement? It feels more general purpose to me but I could be wrong. Rob
On Thu, Oct 3, 2019 at 4:42 PM John Mertic <jmertic@...> wrote:
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Re: Announcing the ASWF Landscape
GM is definitely more general purpose, fantastic as it may be. It feels like it is mainly included as a sub-package within larger private pipelining apps (where it is faster than its ImageMagick parent, and thus, a nice replacement.) or for image conversion sub-pipelines on photo sharing sites.
To Robs point, it was not necessarily developed specifcally for VFX and not necessarily a foundational VFX package component like OCIO or USD, but super close potentially. Maybe an honorable mention section is due for apps like this and DJV?
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Re: Announcing the ASWF Landscape
Pipeliner TD
Wow, this is so great! opensourcevfx.org lacked some updates in the past years (though there is one fresh entry). So a dynamic solution should be great! Cheers, Jérôme Am Fr., 4. Okt. 2019 um 07:01 Uhr schrieb Alien Ghost Ship Animation Studios <code@...>:
GM is definitely more general purpose, fantastic as it may be. It feels like it is mainly included as a sub-package within larger private pipelining apps (where it is faster than its ImageMagick parent, and thus, a nice replacement.) or for image conversion sub-pipelines on photo sharing sites.
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Re: Announcing the ASWF Landscape
Bob Friesenhahn
On Thu, 3 Oct 2019, Rob Bredow wrote:
One of the requirements for this list (to keep it from becoming an index ofIt is indeed general purpose, but does include features to support file-per-frame type work given some other software providing direction: http://www.graphicsmagick.org/motion-picture.html At various times I have been informed of films which have been processed in some way using GraphicsMagick. The most recent I have been informed of was Fritz Lang's "The Complete Metropolis" (2010) restoration work. I was also told that the frames from Christopher Reeve's "Everyone's Hero" (2006) went through it for some reason. I noticed that ImageMagick is already included and GraphicsMagick plays a similar role. The DPX and Kodak Cineon support in GraphicsMagick is completely my own work. Bob -- Bob Friesenhahn bfriesen@simple.dallas.tx.us, http://www.simplesystems.org/users/bfriesen/ GraphicsMagick Maintainer, http://www.GraphicsMagick.org/ Public Key, http://www.simplesystems.org/users/bfriesen/public-key.txt
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Re: Announcing the ASWF Landscape
Chris Park
Hi John, a lot of studios are using diskover https://shirosaidev.github.io/diskover/, how do I get this added in?
On Wed, Oct 2, 2019 at 6:10 PM John Mertic <jmertic@...> wrote:
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Re: Announcing the ASWF Landscape
Submit it at https://github.com/AcademySoftwareFoundation/aswf-landscape#new-entries Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
On Wed, Oct 9, 2019 at 10:44 AM Chris Park <cpark16@...> wrote:
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Re: Announcing the ASWF Landscape
Hồ Châu
Hi John, You guys have separate group for Academy Hardware Foundation (AHWF) for open source hardware for movie and TV production like digital movie cameras, camera control (automatic camera control/motion, stabilizer), microphones, digital projectors, mixers, etc? I think open source hardware is important for this industry. I know Axoim develop Apertus° open source movie camera. Châu Vào 08:10:29 GMT+7, Thứ Năm, 3 tháng 10, 2019, John Mertic <jmertic@...> đã viết: ASWF Community, We are thrilled to announce the launch of the ASWF Landscape ( https://landscape.aswf.io ), which is an resource that showcases the vast ecosystem of open source that powers the visual effects and animation industries. Read more details on the announcement at https://www.aswf.io/introducing-the-aswf-landscape/. We invite the entire community to participate in the sustainability of this resource, namely by…
Big thanks to the opensourcevfx.org project team which was the original data source for the landscape, along with Larry Gritz and Jean-Francois Panisset who both have spent many cycles on the curation and categorization of projects. Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
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Behind the Screens: Pilar Molina Lopez, Blue Sky Studios
Emily Olin
This week on the ASWF blog, we're highlighting Pilar Molina Lopez, a Senior Software Engineer at Blue Sky Studios and a member of the ASWF Technical Advisory Council (TAC). Read more here: Behind the Screens with Pilar Molina Lopez.
We'd appreciate if you could share this on your social networks by retweeting us or sharing our LinkedIn post. If you would like to be considered for a future Behind the Screens or would like to recommend someone, please email pr@.... Thanks!
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Re: Announcing the ASWF Landscape
We don't currently, but would be happy to consider such projects provided they meet the criteria at https://github.com/AcademySoftwareFoundation/aswf-landscape#new-entries Thank you, John Mertic Director of Program Management - Linux Foundation ASWF, ODPi, and Open Mainframe Project
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Behind the Screens: Jean-Francois Panisset
Emily Olin
This week on the ASWF blog, we're highlighting Jean-Francois Panisset, a consultant and a member of our TAC. Read more here: Behind the Screens with Jean-Francois Panisset.
We'd appreciate if you could share this on your social networks by retweeting us or sharing our LinkedIn post. If you would like to be considered for a future Behind the Screens or would like to recommend someone, please email us. Thanks!
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Behind the Screens: Brian Cipriano, Google
Emily Olin
This week's Behind the Screens Q&A features Brian Cipriano, Senior Software Engineer at Google, ASWF TAC member, and OpenCue project chair. Please share on your social networks by retweeting us or sharing our LinkedIn post.
Want to learn more about OpenCue? Watch the recording from last week's LA Pipeline Developers Meetup: Using OpenCue as the Render Farm If you would like to be considered for a future Behind the Screens or would like to recommend someone, please email us. Thanks!
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Re: Behind the Screens: Brian Cipriano, Google
Brian Cipriano
Thanks Emily! That Youtube link has slightly broken formatting, here's a working one: https://youtu.be/Vh6wtTzEj_E Cheers, - brian
On Wed, Nov 20, 2019 at 1:53 PM Emily Olin <eolin@...> wrote: This week's Behind the Screens Q&A features Brian Cipriano, Senior Software Engineer at Google, ASWF TAC member, and OpenCue project chair. Please share on your social networks by retweeting us or sharing our LinkedIn post.
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Upcoming Event: ASWF Open Source Forum - Thu, 01/30/2020 1:00pm-3:00pm
#cal-reminder
main@lists.aswf.io Calendar <main@...>
Reminder: ASWF Open Source Forum When: Thursday, 30 January 2020, 1:00pm to 3:00pm, (GMT-08:00) America/Los Angeles Where:Zoom Organizer: John Mertic jmertic@... 2347384571 Description: You are invited to join this year's ASWF Open Source Forum virtually. See details below. CONFERENCE BRIDGE FOR REMOTE ATTENDEES Online: https://zoom.us/j/983210887 Find your local/international dial-in number: https://zoom.us/u/acBVrM6HWR Meeting ID: 983 210 887 AGENDA 12:00 pm: Lunch and museum tours (tours starting at 12:30 pm) 1:00 pm: Academy Software Foundation: State of the Union 1:15 pm: Technical Advisory Council (TAC) update 1:45 pm: Academy Software Foundation Project Updates:
OpenVDB
OpenColorIO 2:35 pm: 2020 - Looking Forward: a discussion 3:30 pm: Open Source Forum adjourns 4:00 pm: TAC Meeting (optional) - attendees are welcome to stay for the TAC meeting or can also join remotely via the conference bridge below. CONFERENCE BRIDGE FOR TAC MEETING Online: https://zoom.us/j/757849640 Find your local/international dial-in number: https://zoom.us/u/bHi4eTbaK Meeting ID: 757 849 640
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gamma function issue
saurabh26665@...
Hi,
As mentioned in your source code that for gamma function the vales of defog, kneeLow, kneeHigh and gamma are fixed for conversion to (unsigned char) preview R, G, B and alpha. But what if I want to store the values of R, G, B and alpha in unsigned short data type? What will be the value of gamma, defog, exposure, kneeLow, kneeHigh and clamp?
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