Re: [ocs-dev] Re: Supporting 1D luts which are different per channel
Malcolm Humphreys <malcolmh...@...>
Hi,
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Just looking at this again, one thing we didn't cover was a prelut which has non-uniform spaced points (scattered). Would you see this as support we would need to add to the Lut1DOp or would this end up being a different op type. This is a simple example from the csp spec. --snip-- Map extended input (max. 4.0) into top 10% of LUT 11 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 4.0 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 11 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 4.0 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 11 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 4.0 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 --snip-- A more complex example could be --snip-- 11 0.0 0.1 0.2 0.3 0.4 0.45 0.5 0.8 0.85 1.0 4.0 0.0 0.1 0.2 0.3 0.4 0.5 0.55 0.6 0.7 0.9 1.0 --snip-- .malcolm On 22/07/2010, at 12:39 PM, Malcolm Humphreys wrote:
Hi Jeremy, |
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