Re: ExpressionTransformation for OCIO?

Mark Boorer <mark...@...>


I've finished my proof of concept, and it seems to be working quite nicely.

I ended up needing to provide 3 strings for 3d transformations (which isn't too terrible) and I was able to implement GLSL shader support too (I don't know enough Cg script, but it should be trivial to add in).

Here's a link to the pull request:

Would be great to hear any feedback :)


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