Re: vd16 and alpha channels PS -> Nuke
Ashley Retallack <ashl...@...>
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Thanks for the reply. Yes that's what I thought. so it's more that comp and reprojections need to over in the space space as the matte painting was done in rather than trying to correct the alpha to work with the converted color.
On 21 November 2013 17:27, Brendan Bolles <bre...@...> wrote:
Ashley Retallack | Pipeline Engineer
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