Nathan Rusch <natha...@...>
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Ah cool, that could be quite handy.
Just for posterity, the biggest problem with trying to take a dynamic approach in Nuke is timing. Ideally, when a user opens a script, one would be able to look at the incoming script path, decide what config they need, load it into the process environment, and then proceed to load the script. However, because the `onScriptLoad` callback currently runs after all of the nodes being loaded from the script have been created, swapping out the config will screw up any saved knob values on config-dependent OCIO nodes.
I've requested the current callback be broken into beforeScriptLoad and afterScriptLoad callbacks, but I'm not very optimistic about a change like that ever being implemented. It's possible to handle most of the cases where switching is required by monkey-patching nuke.scriptOpen with your own function and handling things in there, but in the end, the $OCIO environment variable is the only foolproof way to go.
On Thursday, February 6, 2014 7:21:45 PM UTC-8, Jeremy Selan wrote:
In the medium term, we hope to do a cleanup of the OCIO API to make it
easy to install as a system library in a binary compatible manner.
That way, should similar circumstances arise again you could just load
the latest OCIO on your system and then move the library that ships
with the commercial app out of the way.
If memory serves, Mari ships with a recent OpenColorIO.so, so if you
have an install of that it would probably work to copy the .so from
Mari into the Nuke install.
On Thu, Feb 6, 2014 at 6:24 PM, Nathan Rusch <nath...@...> wrote:
> Foundry bug ID is 40576 in case anyone comes across this later and wants to
> poke them about it.
> On Thursday, February 6, 2014 9:54:26 AM UTC-8, Nathan Rusch wrote:
>> Thanks Jeremy. Good to know I'm not missing something.
>> Unfortunately The Foundry have a tendency to drag their feet when it comes
>> to updating third-party libraries, so they're still shipping OCIO 1.0.7
>> (even in Nuke 8... a little disappointing). I've got a request in with them,
>> and I'll throw the reference number in this thread once I get one back in
>> case anyone else wants to help apply more pressure. Tweak also seem to be
>> using 1.0.7 in RV 4 as well.
>> Anyway, 1.0.7 doesn't provide a Config.addEnvironmentVar method, so it
>> looks like I may be stuck with replacing the config outright or swapping out
>> the OCIO libraries that ship with Nuke. I'll hold out hope for the future
>> Thanks again for the info.
>> On Wednesday, February 5, 2014 9:44:01 PM UTC-8, Jeremy Selan wrote:
>>> It was definitely our intent to have a setCurrentContext, that looks
>>> like an oversight.
>>> In the meantime, can you see if your config object has a
>>> "addEnvironmentVar" option? This was introduced rather recently, so I
>>> am not sure if it's available in Nuke, but this would allow you to
>>> modify value of existing entries in the context, and also add new
>>> -- Jeremy
>>> On Wed, Feb 5, 2014 at 4:06 PM, Nathan Rusch <nath...@...> wrote:
>>> > Hey all,
>>> > I'm wondering if there has been any thought or discussion internally
>>> > about
>>> > allowing a config's Context to be replaced in place. I've been looking
>>> > at
>>> > ways to change the context variables of the active config on the fly
>>> > using
>>> > the Python bindings, and actually having them affect the existing
>>> > processing
>>> > environment, but after perusing the library and binding sources, it
>>> > seems
>>> > there isn't any way to do this currently.
>>> > Some of the machinery is already there: You can get an editable copy of
>>> > the
>>> > active config's current context and modify its context variables to
>>> > your
>>> > heart's content. However, at that point, there isn't really anything
>>> > useful
>>> > you can do with that object unless you're actually doing color
>>> > processing
>>> > yourself. I was hoping to find a way to inject the updated context back
>>> > into
>>> > the currently active config via Python, to affect all future processor
>>> > lookups within Nuke, but there's a distinct lack of symmetry to the
>>> > interface in that regard.
>>> > What I'm hoping for:
>>> > config = ocio.GetCurrentConfig()
>>> > ctx = config.getCurrentContext().createEditableCopy()
>>> > ctx.setStringVar('FOO', 'BAR')
>>> > config.setCurrentContext(ctx) # <-- The missing link
>>> > Unless I'm mistaken, the only way to do something like this right now
>>> > (at
>>> > either the C++ or Python level) would be to modify the process
>>> > environment
>>> > (not ideal), and then call
>>> > ocio.SetCurrentConfig(ocio.Config.CreateFromEnv()), which feels...
>>> > dirty.
>>> > Now, I'm guessing this isn't the first time you've crossed paths with
>>> > an
>>> > idea like this, so I feel like it's worth asking: Am I overlooking
>>> > something
>>> > blatantly obvious here? I've done my best to sniff out any existing
>>> > functionality like this, but haven't found anything. However, if this
>>> > is in
>>> > fact a nonexistent feature, I'm wondering if there is a specific reason
>>> > for
>>> > excluding it, and if you would be willing to consider adding it in the
>>> > future.
>>> > Thanks for any information,
>>> > -Nathan
>>> > P.S. In the case of Nuke, I know it's possible to work around this
>>> > using
>>> > node-level context overrides and making Nuke do the environment lookups
>>> > for
>>> > you using TCL, but that's far from an ideal solution when a simple
>>> > context
>>> > replacement would let me do the same thing much more cleanly (and
>>> > doesn't
>>> > address other applications).
>>> > --
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