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Re: Support for OpenGL/GLSL > 2.0?
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texture3D() is also deprecated in GLSL 1.30, so it should be returning the texture() version for 1.30. An additional enum shouldn't be needed since GLSL is forward-compatible from 1.30 onwards. It's between 1.20 (GL2.x) and 1.30 (GL3.0) that there's a big break in the language.
On Thursday, May 21, 2015 at 6:41:04 AM UTC-4, Boon Hean Low wrote: