Re: disabling specific channels during view

Matt Plec <mp...@...>

Hi Paul -

The Nuke OCIO Display node does that and also sets up a matrix transform for a swizzle with setChannelView() --

One thing to watch out for: If I'm remembering right, this is applied before the view colorspace conversion in the display transform, so if there's crosstalk in that then you can still end up with non-zero values in channels you had zeroed out.

On Mon, Dec 28, 2015 at 9:05 AM, Paul Miller <pa...@...> wrote:
I'm trying to figure out how I can get just red and green to show up for example. I've tried setting channelsHot to [1, 1, 0, 0] in the MatrixTransform::View() function but that doesn't do the right thing. I've also tried setting lumcoeff[2] = 0 but that doesn't have any effect.

Any suggestions?

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