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Thanks Matt - that code is pretty much what I already had. But the
Nuke code doesn't handle a channelHot of 1,1,0,0 either. When I do
this, it solos the alpha channel instead.
On 12/29/15 10:23 AM, Matt Plec wrote:
Hi Paul -
One thing to watch out for: If I'm remembering right, this
is applied before the view colorspace conversion in the
display transform, so if there's crosstalk in that then you
can still end up with non-zero values in channels you had
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