Re: nuke-default's sRGB and ACES 1.1 sRGB
maybe you should consider that something in your pipeline is broken.
I tried your file out and all worked fine. Attached are two Nuke files (one ACES 1.1, the other
Nuke default) with all necessary color conversion nodes.
I rendered out two 1/8th resolution jpg images set to Rec709. The only difference in the color pipeline is that with the nuke-default image,
the picture-rendering part is missing, so it is clamped at 1.o whereas the
aces image is a bit brighter because parts of the luminance above 1.o has been rolled in.
----- Ursprüngliche Mail -----
Von: "Gonzalo Garramuño" <firstname.lastname@example.org>
An: "ocio-dev" <email@example.com>
Gesendet: Freitag, 6. Dezember 2019 11:22:37
Betreff: Re: [ocio-dev] nuke-default's sRGB and ACES 1.1 sRGB
On 6/12/19 03:16, Eberhard Hasche wrote:
Hi Gonzalo,It happens with any RED file, but if you want one to try, try the first
clip (the one with the guy in the motorcycle) from the sample 3d files:
When I decompress it as HalfFloat and try the Log* WideGamutRGB, I get a
posterized look. When I decompress it as 16bit short, I get a better
but too dark image.