Re: nuke-default's sRGB and ACES 1.1 sRGB
Eberhard Hasche
Hi Gonzalo,
maybe you should consider that something in your pipeline is broken. I tried your file out and all worked fine. Attached are two Nuke files (one ACES 1.1, the other Nuke default) with all necessary color conversion nodes. I rendered out two 1/8th resolution jpg images set to Rec709. The only difference in the color pipeline is that with the nuke-default image, the picture-rendering part is missing, so it is clamped at 1.o whereas the aces image is a bit brighter because parts of the luminance above 1.o has been rolled in. cheers Eberhard ----- Ursprüngliche Mail ----- Von: "Gonzalo Garramuño" <ggarra13@...> An: "ocio-dev" <ocio-dev@...> Gesendet: Freitag, 6. Dezember 2019 11:22:37 Betreff: Re: [ocio-dev] nuke-default's sRGB and ACES 1.1 sRGB On 6/12/19 03:16, Eberhard Hasche wrote: Hi Gonzalo,It happens with any RED file, but if you want one to try, try the first clip (the one with the guy in the motorcycle) from the sample 3d files: http://downloads.red.com.s3.amazonaws.com/sample-r3d-files/w8kvv-sth-48fps-10to1redcode_FF.RDC.zip When I decompress it as HalfFloat and try the Log* WideGamutRGB, I get a posterized look. When I decompress it as 16bit short, I get a better but too dark image. |
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