Re: Review: Bugfix for GLSL GPU


Malcolm Humphreys <malcolmh...@...>
 

LGTM

On 15 Dec, 2010,at 05:40 AM, Jeremy Selan <jere...@...> wrote:

Commits:
54b464d255

Fixed the bug where the application of MatrixOps on the GPU (for GLSL
only) had the wrong multiplication order.

-- Jeremy

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