Re: Is the const type qualifier only in CG?
Malcolm Humphreys <malcolmh...@...>
Hi Mark,
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Thanks for the reply, well that makes sense why it hasn't really been an issue till now. How would you recommend to solve these types of issues? I can see two obvious ways. if/then blocks with it all mixed together like we are doing, or having it all separated out with cg, glsl_1.2, glsl_1.5 etc paths. It doesn't seem to be a clean way to do this and both are kind of sucky. .malcolm
On 18/01/2011, at 8:09 AM, Mark Alexander wrote:
There is a const qualifier in GLSL, and it should work on other
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