Re: proper display transforms for Depth?

Paul Miller <pa...@...>

On 3/13/2012 10:47 AM, dbr/Ben wrote:
Not sure I understand the question, but... The usual gain/gamma controls are useful on data, e.g for multiplying down distance-from-camera-in-world-units passes into some visible 0-1ish range
Makes sense. It seems I should have a separate set of slider values for depth gain/gamma. In my case, I'm creating a depth map, and I don't want the gain/gamma to throw off the perceived range of generated values.

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