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Re: Linear workflow in Silhouette? And example LUT files?
Silhouette isn't doing any clamping of its own, so this must be happening in the FileTransform.
We put the Gain transform before the FileTransform because that is what Mari does/did. I can see the
Silhouette isn't doing any clamping of its own, so this must be happening in the FileTransform.
We put the Gain transform before the FileTransform because that is what Mari does/did. I can see the
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By
Paul Miller <ste...@...>
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#1172
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Re: Linear workflow in Silhouette? And example LUT files?
Silhouette lets you use a straight-up OCIO config, or you can select a single LUT file. Sounds like you may need a custom config to do this, or find a LUT that combines both conversions.
Silhouette
Silhouette lets you use a straight-up OCIO config, or you can select a single LUT file. Sounds like you may need a custom config to do this, or find a LUT that combines both conversions.
Silhouette
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By
Paul Miller <pa...@...>
·
#1171
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Linear workflow in Silhouette? And example LUT files?
Hi!
I'm attempting to get a linear workflow working in Silhouette (4.5.3), which uses OpenColorIO. I'd like to load in scene-linear EXRs, apply a 1D linear-to-CineonLog transform, and then apply a
Hi!
I'm attempting to get a linear workflow working in Silhouette (4.5.3), which uses OpenColorIO. I'd like to load in scene-linear EXRs, apply a 1D linear-to-CineonLog transform, and then apply a
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By
Derek Melmoth <derek....@...>
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#1170
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Review: docs for Blender and Sony Vegas Pro OCIO support
Documenting support for OCIO in latest stable release of Blender, and Sony Vegas Pro 12
https://github.com/imageworks/OpenColorIO/pull/305
Documenting support for OCIO in latest stable release of Blender, and Sony Vegas Pro 12
https://github.com/imageworks/OpenColorIO/pull/305
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By
dbr/Ben <dbr....@...>
·
#1169
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Re: yaml-cpp 0.5.0
Not that I know of. And as long as nothing else in Fedora wants
yaml-cpp it doesn't really matter. The problem would be if another
package wanted/needed 0.5.0 then we would have to decide if it
Not that I know of. And as long as nothing else in Fedora wants
yaml-cpp it doesn't really matter. The problem would be if another
package wanted/needed 0.5.0 then we would have to decide if it
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By
Richard Shaw <hobbe...@...>
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#1168
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Re: yaml-cpp 0.5.0
I think the plan is to stick with the existing API, until there is a
compelling reason to upgrade.
Is there any advantage to bumping up?
-- Jeremy
I think the plan is to stick with the existing API, until there is a
compelling reason to upgrade.
Is there any advantage to bumping up?
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
·
#1167
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yaml-cpp 0.5.0
I noticed that yaml-cpp 0.5.0 was released with the new API. Is there
a plan to move to the new API or stick with the 0.3.0 API?
Thanks,
Richard
I noticed that yaml-cpp 0.5.0 was released with the new API. Is there
a plan to move to the new API or stick with the 0.3.0 API?
Thanks,
Richard
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By
Richard Shaw <hobbe...@...>
·
#1166
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Re: photoshop config.ocio
Nishith,
sicne you are testing the screen output you can sample the color from the display.
on kde looking linux you can use kcolorpicker
on the mac you can use DigitalColor Meter (in application
Nishith,
sicne you are testing the screen output you can sample the color from the display.
on kde looking linux you can use kcolorpicker
on the mac you can use DigitalColor Meter (in application
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By
Joe <joseph...@...>
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#1165
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Re: photoshop config.ocio
I found the most effective way is to run both applications on the same machine. Load the same image, and compare the two by toggling between each application (alt+tab or cmd+tab)
It's easy to align
I found the most effective way is to run both applications on the same machine. Load the same image, and compare the two by toggling between each application (alt+tab or cmd+tab)
It's easy to align
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By
dbr/Ben <dbr....@...>
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#1164
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Re: photoshop config.ocio
Nuke and After Effects have different color space defaults, so it's very easy to import the same file into each and get different results with OpenColorIO. In fact, to get the programs to match up
Nuke and After Effects have different color space defaults, so it's very easy to import the same file into each and get different results with OpenColorIO. In fact, to get the programs to match up
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By
Brendan Bolles <bre...@...>
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#1163
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Re: photoshop config.ocio
One thing to check is that both the Nuke flow and photoshop color settings are using the same gamma curve and color gamut (i.e. make sure they're both in the same color space first). If you're working
One thing to check is that both the Nuke flow and photoshop color settings are using the same gamma curve and color gamut (i.e. make sure they're both in the same color space first). If you're working
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By
Andrew Britton <andrew.d...@...>
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#1162
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Re: photoshop config.ocio
I have found that photoshop doesn't need a specific ocio.config. Just create the ICC you need and it should load. A few people on here have commented that ICC profiles work best for integer type color
I have found that photoshop doesn't need a specific ocio.config. Just create the ICC you need and it should load. A few people on here have commented that ICC profiles work best for integer type color
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By
Andrew Britton <andrew.d...@...>
·
#1161
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Re: photoshop config.ocio
Hi,
1) By thumb rule a lg10 to srgb8 in nuke and lg10 to srgb8 in after effects should give the same result. true or false.
2) what is the way to measure that output
Hi,
1) By thumb rule a lg10 to srgb8 in nuke and lg10 to srgb8 in after effects should give the same result. true or false.
2) what is the way to measure that output
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By
Nishith Singhai <singha...@...>
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#1160
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photoshop config.ocio
thank you so far. I have installed fedora on virtualbox. Now come to need config.ocio for making icc for photoshop
ocio2icc does not work on it but i gues ociobakelut can give icc. So, downloading
thank you so far. I have installed fedora on virtualbox. Now come to need config.ocio for making icc for photoshop
ocio2icc does not work on it but i gues ociobakelut can give icc. So, downloading
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By
Nishith Singhai <singha...@...>
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#1159
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Re: truelight compile error
Hi,
since i am testing i should download fedora as you already mentioned. However , just to know bit about this system i'm pasting error ( complete clipboard )
Brgds,
Nishith
Hi,
since i am testing i should download fedora as you already mentioned. However , just to know bit about this system i'm pasting error ( complete clipboard )
Brgds,
Nishith
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By
Nishith Singhai <singha...@...>
·
#1158
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Re: truelight compile error
I am not sure why the python bindings are building on your system.
In the meantime, you can configure CMake to skip building them. This
should allow the build to succeed.
cmake -D
I am not sure why the python bindings are building on your system.
In the meantime, you can configure CMake to skip building them. This
should allow the build to succeed.
cmake -D
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By
Jeremy Selan <jeremy...@...>
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#1157
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Re: truelight compile error
Hello,
at present i am using suse. got it running so far
.. OIIO not found. Specify OIIO_PATH to locate it ( this seems ok )
but it halts at this point.
Linking CXX shared module
Hello,
at present i am using suse. got it running so far
.. OIIO not found. Specify OIIO_PATH to locate it ( this seems ok )
but it halts at this point.
Linking CXX shared module
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By
Nishith Singhai <singha...@...>
·
#1156
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Review: nuke: Toolbar node population no longer conflicts with Foundry
https://github.com/imageworks/OpenColorIO/pull/301
https://github.com/imageworks/OpenColorIO/pull/301
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By
Sean Looper <sean....@...>
·
#1154
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Re: truelight compile error
Hello.
The lack of Truelight is not causing an error in your build, the
warning is merely informational in case you had intended for it to be
used.
Your build is failing as a result of not being
Hello.
The lack of Truelight is not causing an error in your build, the
warning is merely informational in case you had intended for it to be
used.
Your build is failing as a result of not being
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By
Jeremy Selan <jeremy...@...>
·
#1153
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Re: Review: Visual Studio 2010 compile fix Edit
Ok, comprehensive package
Ok, comprehensive package
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By
Richard Shaw <hobbe...@...>
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#1152
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