|
Re: Review: Inital pass at searchpath impl
Hi Jeremy,
Just letting you know I'm back from Holidays now, I'll try and go back through
and review what I have missed.
And we should line up a chat maybe next week if you are around.
.malcolm
Hi Jeremy,
Just letting you know I'm back from Holidays now, I'll try and go back through
and review what I have missed.
And we should line up a chat maybe next week if you are around.
.malcolm
|
By
Malcolm Humphreys <malcolmh...@...>
·
#283
·
|
|
Review: Bugfix for Nuke LogConvert
Nuke's OCIOLogConvert node was being applied in the wrong direction.
(What was listed as log->lin was actually the
Nuke's OCIOLogConvert node was being applied in the wrong direction.
(What was listed as log->lin was actually the
|
By
Jeremy Selan <jeremy...@...>
·
#281
·
|
|
Review: Removed CineonLogToLin Transform
CineonLogToLin was always occupying a sort of transform netherworld.
It's too specific to count as 'general math', but not specific enough
to be useful in many practical cases for linearizing film
CineonLogToLin was always occupying a sort of transform netherworld.
It's too specific to count as 'general math', but not specific enough
to be useful in many practical cases for linearizing film
|
By
Jeremy Selan <jeremy...@...>
·
#280
·
|
|
Review: AllocationTransform
These add a new transform type, AllocationTransform, which is useful
in mapping HDR color ranges into LDR code spaces. Two options are
supported: a uniform allocation, and a log-2 allocation, and
These add a new transform type, AllocationTransform, which is useful
in mapping HDR color ranges into LDR code spaces. Two options are
supported: a uniform allocation, and a log-2 allocation, and
|
By
Jeremy Selan <jeremy...@...>
·
#279
·
|
|
Re: Review: removed TODO
Merging this into trunk, no objections.
-- Jeremy
Merging this into trunk, no objections.
-- Jeremy
|
By
Jeremy Selan <jeremy...@...>
·
#278
·
|
|
Coming soon: Initial IIF support
For those not familiar with the IIF project, the Academy is
sponsoring a project to standardize a single floating-point linear
workflow across the motion picture
For those not familiar with the IIF project, the Academy is
sponsoring a project to standardize a single floating-point linear
workflow across the motion picture
|
By
Jeremy Selan <jeremy...@...>
·
#277
·
|
|
Review: removed TODO
I've removed the TODO file internal to the codebase, in favor of the
github issue tracking. (Which is really nice!)
Please feel free to add any issues (bugs or features) to this list as
you encounter
I've removed the TODO file internal to the codebase, in favor of the
github issue tracking. (Which is really nice!)
Please feel free to add any issues (bugs or features) to this list as
you encounter
|
By
Jeremy Selan <jeremy...@...>
·
#276
·
|
|
Re: Review: API Change to ColorSpace.GPUAllocation
No one has objected, so I'll roll this into the master branch.
-- Jeremy
No one has objected, so I'll roll this into the master branch.
-- Jeremy
|
By
Jeremy Selan <jeremy...@...>
·
#275
·
|
|
Review: API Change to ColorSpace.GPUAllocation
This updates the API for setting the ColorSpace GPU allocation hint.
(The allocation is used to determine how a particular lattice is best
sampled using a fixed domain lut on the GPU). Previously
This updates the API for setting the ColorSpace GPU allocation hint.
(The allocation is used to determine how a particular lattice is best
sampled using a fixed domain lut on the GPU). Previously
|
By
Jeremy Selan <jeremy...@...>
·
#274
·
|
|
OCIO 0.7.1 released
Version 0.7.1 (Nov 15 2010):
* Additional 3d lut formats: Truelight .cub + Iridas .cube
* FileTransform supports envvars and search paths
* Added Nuke plugins: LogConvert + FileTransform
Version 0.7.1 (Nov 15 2010):
* Additional 3d lut formats: Truelight .cub + Iridas .cube
* FileTransform supports envvars and search paths
* Added Nuke plugins: LogConvert + FileTransform
|
By
Jeremy Selan <jeremy...@...>
·
#273
·
|
|
Re: Review: FileTransform will try all lut formats (if the initial read fails)
In the absence of any objections, I will check this into master.
-- Jeremy
In the absence of any objections, I will check this into master.
-- Jeremy
|
By
Jeremy Selan <jeremy...@...>
·
#272
·
|
|
Review: FileTransform will try all lut formats (if the initial read fails)
FileTransform will attempt to load the specified lut formats, if the
initial read fails. I also had to make some of the 3D lut loaders use
stricter parsing as they now get called (in error
FileTransform will attempt to load the specified lut formats, if the
initial read fails. I also had to make some of the 3D lut loaders use
stricter parsing as they now get called (in error
|
By
Jeremy Selan <jeremy...@...>
·
#271
·
|
|
Re: Review: Lut1D optimization
That's fair to add it as an option. I'll add it as an official TODO,
and will implement it once we have a few more examples of this type.
I'm not sure if this will be a transform specific option, or
That's fair to add it as an option. I'll add it as an official TODO,
and will implement it once we have a few more examples of this type.
I'm not sure if this will be a transform specific option, or
|
By
Jeremy Selan <jeremy...@...>
·
#270
·
|
|
Review: .3dl loading updates
* Simplified the .3dl loading code
* Full support for .3dl shaper
* Simplified the .3dl loading code
* Full support for .3dl shaper
|
By
Jeremy Selan <jeremy...@...>
·
#269
·
|
|
Review: Simplified .csp lut3d loading
Looking again at 3d lut index ordering, .csp files can be loaded
without any float reordering - none of the prior index mojo is
required. This simplifies the code quite a bit, results are
Looking again at 3d lut index ordering, .csp files can be loaded
without any float reordering - none of the prior index mojo is
required. This simplifies the code quite a bit, results are
|
By
Jeremy Selan <jeremy...@...>
·
#262
·
|
|
Re: Review: Config.roles data storage is map
Yup, sending the map directly to the yaml stream works great.
Thanks.
-- Jeremy
<malcolmh...@...> wrote:
Yup, sending the map directly to the yaml stream works great.
Thanks.
-- Jeremy
<malcolmh...@...> wrote:
|
By
Jeremy Selan <jeremy...@...>
·
#261
·
|
|
Review: Added support for Iridas .cube luts (1d + 3d)
Added full read support for Iridas .cube luts. Verified results agree
with Nuke for all luts in FrameCycler distro.
commits:
1880192d63718dfba54d96d88ff396a0ac85fdee
-- Jeremy
Added full read support for Iridas .cube luts. Verified results agree
with Nuke for all luts in FrameCycler distro.
commits:
1880192d63718dfba54d96d88ff396a0ac85fdee
-- Jeremy
|
By
Jeremy Selan <jeremy...@...>
·
#260
·
|
|
Re: Review: Config.roles data storage is map
LGTM
I'm pretty sure yaml-cpp supports std::map serialization does the following work?
sorry I can't test this myself.
--snip--
// Roles
if(m_impl->roles_.size() > 0)
LGTM
I'm pretty sure yaml-cpp supports std::map serialization does the following work?
sorry I can't test this myself.
--snip--
// Roles
if(m_impl->roles_.size() > 0)
|
By
Malcolm Humphreys <malcolmh...@...>
·
#268
·
|
|
Re: Review: Switched auto_ptr -> ptr
LGTM
.malcolm
By
Malcolm Humphreys <malcolmh...@...>
·
#267
·
|
|
Re: Review: Inital pass at searchpath impl
+1
I was tempted to always have a lut that would match in the searchpath, say a global identity lut.
As this is possible to circumvent this way I would fix this later. The identity lut option should
+1
I was tempted to always have a lut that would match in the searchpath, say a global identity lut.
As this is possible to circumvent this way I would fix this later. The identity lut option should
|
By
Malcolm Humphreys <malcolmh...@...>
·
#266
·
|