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Re: [ocs-dev] Re: An OCS by any other name?
I must admit, I've been calling it OpenColorSPIce.
RGB
<steve.l...@...> wrote:
I must admit, I've been calling it OpenColorSPIce.
RGB
<steve.l...@...> wrote:
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By
Rod Bogart <bog...@...>
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#64
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Re: [ocs-dev] Re: An OCS by any other name?
Hah! :)
By
Jeremy Selan <jeremy...@...>
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#65
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Re: [ocs-dev] Re: An OCS by any other name?
Pending on how the can of worm goes.
The main observation I had with the name OCS is kind of what people are saying here. I feel the name is wrong (with any project not just OCS) if your not using it
Pending on how the can of worm goes.
The main observation I had with the name OCS is kind of what people are saying here. I feel the name is wrong (with any project not just OCS) if your not using it
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By
Malcolm Humphreys <malcolmh...@...>
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#67
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Re: An OCS by any other name?
You've convinced me.
OpenColorIO is pretty damn good.
... and your summary is dead accurate as well.
Let's ponder this for the weekend.
You've convinced me.
OpenColorIO is pretty damn good.
... and your summary is dead accurate as well.
Let's ponder this for the weekend.
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By
Jeremy Selan <jeremy...@...>
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#66
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OpenColorSpace.h feedback
Hi Jeremy and others,
After looking at OpenColorSpace.h a bit today I have some feedback.
First I just want to make sure I'm getting the concepts correct. Let me know if these summaries on the core
Hi Jeremy and others,
After looking at OpenColorSpace.h a bit today I have some feedback.
First I just want to make sure I'm getting the concepts correct. Let me know if these summaries on the core
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By
Malcolm Humphreys <malcolmh...@...>
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#69
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Re: [ocs-dev] OpenColorSpace.h feedback
yah, these summaries are correct. go to the google group, and check
out the 'internal architecture overview' doc. It's still a huge work
in progress but provides a bit more of an overview.
I have
yah, these summaries are correct. go to the google group, and check
out the 'internal architecture overview' doc. It's still a huge work
in progress but provides a bit more of an overview.
I have
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By
Jeremy Selan <jeremy...@...>
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#68
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Re: [ocs-dev] OpenColorSpace.h feedback
Cool, sounds good.
We have started to write some of the plugins we had before for 3delight, mantra, nuke, shake and houdini & mantra for applying the ASC-CDL. At the moment they all use the same
Cool, sounds good.
We have started to write some of the plugins we had before for 3delight, mantra, nuke, shake and houdini & mantra for applying the ASC-CDL. At the moment they all use the same
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By
Malcolm Humphreys <malcolmh...@...>
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#70
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OCS 0.5.8 posted
Version 0.5.8 (June 22 2010):
* Support for .3dl
* Support for matrix ops
* Code refactor (added Processors) to support gpu/cpu model
* Much better error checking
* Compilation
Version 0.5.8 (June 22 2010):
* Support for .3dl
* Support for matrix ops
* Code refactor (added Processors) to support gpu/cpu model
* Much better error checking
* Compilation
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By
Jeremy Selan <jeremy...@...>
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#71
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Re: OpenColorSpace.h feedback
I still believe that ops should not be part of the external API,
though I think we can offer you a simple solution. We will expose a
CDLTransform (note that it will be implemented without a native
I still believe that ops should not be part of the external API,
though I think we can offer you a simple solution. We will expose a
CDLTransform (note that it will be implemented without a native
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By
Jeremy Selan <jeremy...@...>
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#72
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Re: An OCS by any other name?
FYI,
We've started the process for getting legal clearance on OpenColorIO.
Bonus kudos to Malcolm Humphreys for suggesting the name!
-- Jeremy
FYI,
We've started the process for getting legal clearance on OpenColorIO.
Bonus kudos to Malcolm Humphreys for suggesting the name!
-- Jeremy
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Jeremy Selan <jeremy...@...>
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#73
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Re: [ocs-dev] Re: OpenColorSpace.h feedback
Hi Jeremy,
I like to keep about 3 classifications for colour operations:
- transforms (eg, matrix multiplication)
- transfer functions (eg, Rec709 -> Lin)
- look up tables
It's cool, I just need
Hi Jeremy,
I like to keep about 3 classifications for colour operations:
- transforms (eg, matrix multiplication)
- transfer functions (eg, Rec709 -> Lin)
- look up tables
It's cool, I just need
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By
Malcolm Humphreys <malcolmh...@...>
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#75
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OpenColorIO
The new name is approved, OpenColorIO it is.
Both github and the google group appear to allow project renaming,
please email me directly if you can't find the group
The new name is approved, OpenColorIO it is.
Both github and the google group appear to allow project renaming,
please email me directly if you can't find the group
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Jeremy Selan <jeremy...@...>
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#74
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Dynamic color configuration
Jeremy, what are your thoughts on supporting a color pipeline that
queries the files and/or workspace for color information and uses that
information to define the transformation to the reference
Jeremy, what are your thoughts on supporting a color pipeline that
queries the files and/or workspace for color information and uses that
information to define the transformation to the reference
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srluka <srl...@...>
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#76
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Re: [ocs-dev] Dynamic color configuration
Stefan,
This has been brought up before (previously by Rod), and it's a great question.
Thinking out loud...
From a purely technological standpoint, the API required to support a
dynamic color
Stefan,
This has been brought up before (previously by Rod), and it's a great question.
Thinking out loud...
From a purely technological standpoint, the API required to support a
dynamic color
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Jeremy Selan <jeremy...@...>
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#77
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Re: Dynamic color configuration
I thought of a simpler way to summarize the topic:
In dynamic colorspaces, the color transforms are dependent upon a set
of potentially changing input arguments.
Our ideal solution is one where the
I thought of a simpler way to summarize the topic:
In dynamic colorspaces, the color transforms are dependent upon a set
of potentially changing input arguments.
Our ideal solution is one where the
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By
Jeremy Selan <jeremy...@...>
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#78
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Re: [ocs-dev] Re: Dynamic color configuration
Agreed. The issue isn't how to do the conversion, it is how to
determine the input arguments.
But OCIO has this problem anyway. There is no definition for how a
given image can help influence what
Agreed. The issue isn't how to do the conversion, it is how to
determine the input arguments.
But OCIO has this problem anyway. There is no definition for how a
given image can help influence what
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By
Rod Bogart <bog...@...>
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#79
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ocio 0.5.9 posted
Version 0.5.9 (June 28 2010):
* Renamed project, classes, namespaces to OpenColorIO (OCIO)
* Added single-pixel processor path
* Improved python path makefile detection
* Continued GPU
Version 0.5.9 (June 28 2010):
* Renamed project, classes, namespaces to OpenColorIO (OCIO)
* Added single-pixel processor path
* Improved python path makefile detection
* Continued GPU
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Jeremy Selan <jeremy...@...>
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#80
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Re: Dynamic color configuration
I view these as two separate problems. One is gathering color
information. The other is performing color transforms. OCIO seems to
be focused on the latter. I would like to see the OCIO API stay
I view these as two separate problems. One is gathering color
information. The other is performing color transforms. OCIO seems to
be focused on the latter. I would like to see the OCIO API stay
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By
srluka <srl...@...>
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#81
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OCIO @ Siggraph
Friends,
So Siggraph is just around the corner, which means OpenColorIO is
going public! Both this google group, as well as the git repo are
now completely open to all.
If you're attending
Friends,
So Siggraph is just around the corner, which means OpenColorIO is
going public! Both this google group, as well as the git repo are
now completely open to all.
If you're attending
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By
Jeremy Selan <jeremy...@...>
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#82
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Supporting 1D luts which are different per channel
Hi,
I started looking at adding csp lut format to ocio.
A csp lut allows a 1D prelut with a different number of points per channel. The
current Lut1DOp only supports applying the same 1D lut to all
Hi,
I started looking at adding csp lut format to ocio.
A csp lut allows a 1D prelut with a different number of points per channel. The
current Lut1DOp only supports applying the same 1D lut to all
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By
Malcolm Humphreys <malcolmh...@...>
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#88
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