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Unit Tests
Hi,
I would like to write tests for the work that I do.
What unit test framework are you planning on using, as I guess it adds another
dependancy. I have gotten used to using the boost framework but
Hi,
I would like to write tests for the work that I do.
What unit test framework are you planning on using, as I guess it adds another
dependancy. I have gotten used to using the boost framework but
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By
Malcolm Humphreys <malcolmh...@...>
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#89
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Re: [ocs-dev] Unit Tests
We use boost's unit test suite here as well, a few quibbles but it
works fairly well.
b
--
Bruno Nicoletti
We use boost's unit test suite here as well, a few quibbles but it
works fairly well.
b
--
Bruno Nicoletti
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By
Bruno Nicoletti <bruno.j....@...>
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#86
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Re: [ocs-dev] Supporting 1D luts which are different per channel
Malcolm,
I believe the 1D lut op does allow for a different number of entries
per channel.
If we look at src/core/Lut1DOp.h,
you'll see the entry for each color channel lut is stored in
Malcolm,
I believe the 1D lut op does allow for a different number of entries
per channel.
If we look at src/core/Lut1DOp.h,
you'll see the entry for each color channel lut is stored in
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By
Jeremy Selan <jeremy...@...>
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#83
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Re: [ocs-dev] Unit Tests
Boost sounds great; let's start with that.
-- Jeremy
<bruno.j....@...> wrote:
Boost sounds great; let's start with that.
-- Jeremy
<bruno.j....@...> wrote:
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By
Jeremy Selan <jeremy...@...>
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#84
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Re: [ocs-dev] Unit Tests
I've been using that lately on OIIO and OSL, and for our simple needs it works just fine. Also nice because if you're already using Boost for anything else, you can use its unit tests without adding
I've been using that lately on OIIO and OSL, and for our simple needs it works just fine. Also nice because if you're already using Boost for anything else, you can use its unit tests without adding
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By
Larry Gritz <l...@...>
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#85
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Re: Supporting 1D luts which are different per channel
Hi Jeremy,
oops never mind looks like it will support it.
Yep it all looks ok to me, just really feel like spliting out the
non-core stuff into a plugin or similar dir.
For now I think nearest
Hi Jeremy,
oops never mind looks like it will support it.
Yep it all looks ok to me, just really feel like spliting out the
non-core stuff into a plugin or similar dir.
For now I think nearest
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By
Malcolm Humphreys <malcolmh...@...>
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#87
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Birds of Feather Tomorrow (wed)
It was great seeing some of you at today's Siggraph class!
If anyone is interested in more detailed info (or just wants to say
hello in person) we'll be having a BOF tomorrow. Hope to see some of
you
It was great seeing some of you at today's Siggraph class!
If anyone is interested in more detailed info (or just wants to say
hello in person) we'll be having a BOF tomorrow. Hope to see some of
you
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By
Jeremy Selan <jeremy...@...>
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#90
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Luma attr error checking
Hi all,
The example config doesn't appear to have the required luma
attributes. Could someone let me know what and where they should be?
Also is there any documentation around or should I just run
Hi all,
The example config doesn't appear to have the required luma
attributes. Could someone let me know what and where they should be?
Also is there any documentation around or should I just run
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By
Alan Jones <sky...@...>
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#91
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Re: Luma attr error checking
Alan,
Good catch. I've updated the git repo and the downloads site (
http://code.google.com/p/opencolorio/downloads/list ) so all the
configs will work with the latest trunk release.
Unfortunately,
Alan,
Good catch. I've updated the git repo and the downloads site (
http://code.google.com/p/opencolorio/downloads/list ) so all the
configs will work with the latest trunk release.
Unfortunately,
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By
Jeremy Selan <jeremy...@...>
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#92
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Re: [ocs-dev] Re: Luma attr error checking
Hi Jeremy,
Thanks - it's running happily now.
I'm currently working on writing a quicktime generator using OpenImageIO,
OpenColorIO, libquicktime and Qt.
I'd like to check that I'm correctly
Hi Jeremy,
Thanks - it's running happily now.
I'm currently working on writing a quicktime generator using OpenImageIO,
OpenColorIO, libquicktime and Qt.
I'd like to check that I'm correctly
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By
Alan Jones <sky...@...>
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#94
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Re: Luma attr error checking
Cool! That sounds like a really good use case.
On our medium term list is to build a bridge between OIIO and OCIO, so
you can use OIIO's command-line utilities to do color conversions.
But I wouldnt
Cool! That sounds like a really good use case.
On our medium term list is to build a bridge between OIIO and OCIO, so
you can use OIIO's command-line utilities to do color conversions.
But I wouldnt
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By
Jeremy Selan <jeremy...@...>
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#93
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OCIO 0.5.11 posted
This is a relatively minor update.
Version 0.5.11 (Aug 11 2010):
* DisplayTransform API
* ASC CDL Support
Available on github, and as a .tgz on google
This is a relatively minor update.
Version 0.5.11 (Aug 11 2010):
* DisplayTransform API
* ASC CDL Support
Available on github, and as a .tgz on google
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By
Jeremy Selan <jeremy...@...>
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#95
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The S-Log formula
Hi All,
I'm currently writing a LUT to go from S-Log to Rec709. I've got the
transfer functions for both and generally the curves I've plotted look
like what I expect, but one part of the formula is
Hi All,
I'm currently writing a LUT to go from S-Log to Rec709. I've got the
transfer functions for both and generally the curves I've plotted look
like what I expect, but one part of the formula is
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By
Alan Jones <sky...@...>
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#97
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LUT Plugin API
Hi All,
I was thinking it'd be neat if OCIO provided an API for plugin LUTs
(i.e. libraries that perform a LUT - they could use formula or whatever
internally without any restrictions on syntax,
Hi All,
I was thinking it'd be neat if OCIO provided an API for plugin LUTs
(i.e. libraries that perform a LUT - they could use formula or whatever
internally without any restrictions on syntax,
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By
Alan Jones <sky...@...>
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#98
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Re: The S-Log formula
Ah, when you read Sony Camera documents you often have to put on your
"video engineer" goggles. :)
Which camera are you using? We've done a few Sony camera
characterizations, and may have real data
Ah, when you read Sony Camera documents you often have to put on your
"video engineer" goggles. :)
Which camera are you using? We've done a few Sony camera
characterizations, and may have real data
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By
Jeremy Selan <jeremy...@...>
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#96
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Re: [ocs-dev] Re: The S-Log formula
Hi Jeremy,
Indeed - I'm still pretty fresh to dealing with this stuff so directly. Time to
re-read Poynton's Digital Video.
Yes - the F35 :)
Anywhere you could point me to for reading up on doing
Hi Jeremy,
Indeed - I'm still pretty fresh to dealing with this stuff so directly. Time to
re-read Poynton's Digital Video.
Yes - the F35 :)
Anywhere you could point me to for reading up on doing
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By
Alan Jones <sky...@...>
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#99
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Re: LUT Plugin API
Sorry for the delay in answering this...
Adding OCIO plugins is a really promising idea, which I'd like to
explore in the medium term. I particularly like that it would allow
for a clean
Sorry for the delay in answering this...
Adding OCIO plugins is a really promising idea, which I'd like to
explore in the medium term. I particularly like that it would allow
for a clean
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By
Jeremy Selan <jeremy...@...>
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#100
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Re: The S-Log formula
Alan,
As a heads up, we're in touch with the Sony camera guys and may be
able to offer a 'blessed' f35 linearization as part of OCIO soon...
-- Jeremy
Alan,
As a heads up, we're in touch with the Sony camera guys and may be
able to offer a 'blessed' f35 linearization as part of OCIO soon...
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
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#101
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OCIO 0.5.12 posted
A new version is out!
Version 0.5.12 (Aug 18 2010):
* Additional DisplayTransform improvements
* Additional GPU Improvements
* Added op hashing (processor->getGPULut3DCacheID)
The big
A new version is out!
Version 0.5.12 (Aug 18 2010):
* Additional DisplayTransform improvements
* Additional GPU Improvements
* Added op hashing (processor->getGPULut3DCacheID)
The big
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By
Jeremy Selan <jeremy...@...>
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#102
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Re: The S-Log formula
Hi Jeremy,
Awesome - good to know, thanks. I've implemented using that formula with the
black point at 64 in 10bit. It looks pretty good and it'd be great to
know if it's
correct - if anything it
Hi Jeremy,
Awesome - good to know, thanks. I've implemented using that formula with the
black point at 64 in 10bit. It looks pretty good and it'd be great to
know if it's
correct - if anything it
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By
Alan Jones <sky...@...>
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#103
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