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Re: 776393: added comment
Testing, 1 2 3...
I've updated our github acct. so all pull requests get cc'd to this
list.
I really like how OpenImageIO reviews commits in their public dev
forum before adding them to the repo,
Testing, 1 2 3...
I've updated our github acct. so all pull requests get cc'd to this
list.
I really like how OpenImageIO reviews commits in their public dev
forum before adding them to the repo,
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By
Jeremy Selan <jeremy...@...>
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#134
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[imageworks/OpenColorIO] 776393: added comment
Branch: refs/heads/master
Home: http://github.com/imageworks/OpenColorIO
Commit: 77639305a291d929b257bb1b3211462b8c9428ed
Branch: refs/heads/master
Home: http://github.com/imageworks/OpenColorIO
Commit: 77639305a291d929b257bb1b3211462b8c9428ed
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By
nor...@...
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#133
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Re: 3D lut size and bit depth questions
Est,
A 32x32x32 cube lut is a totally reasonable size, it's what we happen
to use internally at Imageworks.
Some other popular sizes include 17x17x17 (flame), and 33x33x33 (a few
commercial color
Est,
A 32x32x32 cube lut is a totally reasonable size, it's what we happen
to use internally at Imageworks.
Some other popular sizes include 17x17x17 (flame), and 33x33x33 (a few
commercial color
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By
Jeremy Selan <jeremy...@...>
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#132
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3D lut size and bit depth questions
Hi All,
I recently started using OpenColorIO and I have some questions:
In my current code, I'm using a 32x32x32 lut, just for the display,
not for processing.
Is it a good size? How do you choose a
Hi All,
I recently started using OpenColorIO and I have some questions:
In my current code, I'm using a 32x32x32 lut, just for the display,
not for processing.
Is it a good size? How do you choose a
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By
Est <rame...@...>
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#131
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Re: Compilation fail on FC13
I think thats fine, the DEBUG/TEST build would build both and the RELEASE wouldn't.
.malcolm
I think thats fine, the DEBUG/TEST build would build both and the RELEASE wouldn't.
.malcolm
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By
Malcolm Humphreys <malcolmh...@...>
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#130
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OCIO 0.6.0 posted
Version 0.6.0 (Sept 21 2010):
* Start of 0.6, "stable" branch
All 0.6.x builds will be ABI compatible (forward only).
New features (even experimental ones) will be added to the
Version 0.6.0 (Sept 21 2010):
* Start of 0.6, "stable" branch
All 0.6.x builds will be ABI compatible (forward only).
New features (even experimental ones) will be added to the
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By
Jeremy Selan <jeremy...@...>
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#129
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Re: Compilation fail on FC13
Ok, so I just checked in a bunch of changes to the unit testing (spi
github repository). These changes may or may not affect the build
error you've gotten. I'll check your error on OSX when I get
Ok, so I just checked in a bunch of changes to the unit testing (spi
github repository). These changes may or may not affect the build
error you've gotten. I'll check your error on OSX when I get
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By
Jeremy Selan <jeremy...@...>
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#128
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Re: Compilation fail on FC13
Hi Jeremy,
Ahhh, my bad. In quick reading up on it I'd assumed that they were
referring to linking
with boost's libraries, rather than the test modules created within
the user's code.
I did a little
Hi Jeremy,
Ahhh, my bad. In quick reading up on it I'd assumed that they were
referring to linking
with boost's libraries, rather than the test modules created within
the user's code.
I did a little
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By
Alan Jones <sky...@...>
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#127
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Re: Compilation fail on FC13
Actually, I dont believe there currently is a link dependency to boost.
ldd src/core/libOpenColorIO.so :
linux-vdso.so.1 => (0x00007fff63afb000)
libstdc++.so.6 =>
Actually, I dont believe there currently is a link dependency to boost.
ldd src/core/libOpenColorIO.so :
linux-vdso.so.1 => (0x00007fff63afb000)
libstdc++.so.6 =>
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By
Jeremy Selan <jeremy...@...>
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#125
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Re: Compilation fail on FC13
Hi Jeremy,
shared_ptr is header only and you're already using CMake, so perhaps
it'd be worth
looking at using CMake's unit testing instead of boost's?
This way there's no linking dependencies
Hi Jeremy,
shared_ptr is header only and you're already using CMake, so perhaps
it'd be worth
looking at using CMake's unit testing instead of boost's?
This way there's no linking dependencies
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By
Alan Jones <sky...@...>
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#126
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Re: Development Priorities?
Thanks for all the feedback, everyone! It has been very helpful.
Having tabulated the results, the winner - by a landslide - is documentation!
So this will be the (rough) order of development:
1)
Thanks for all the feedback, everyone! It has been very helpful.
Having tabulated the results, the winner - by a landslide - is documentation!
So this will be the (rough) order of development:
1)
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By
Jeremy Selan <jeremy...@...>
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#122
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Re: Compilation fail on FC13
Hmmm, that patch doesnt quite work for us locally at Imageworks. (I
think it's probably because we use a namespaced version of boost, and
the macro isn't quite right in our context). Let me see if I
Hmmm, that patch doesnt quite work for us locally at Imageworks. (I
think it's probably because we use a namespaced version of boost, and
the macro isn't quite right in our context). Let me see if I
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By
Jeremy Selan <jeremy...@...>
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#121
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Re: Compilation fail on FC13
Best way to solve a problem? Post on a mailing list asking for help, then
you'll find the solution within minutes.
Cheers,
Alan.
Best way to solve a problem? Post on a mailing list asking for help, then
you'll find the solution within minutes.
Cheers,
Alan.
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By
Alan Jones <sky...@...>
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#124
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Compilation fail on FC13
Hi All,
For some reason the compilation of the latest trunk is failing on FC13.
It's complaining about main not being defined, but from what I've read on the
boost unit testing defining
Hi All,
For some reason the compilation of the latest trunk is failing on FC13.
It's complaining about main not being defined, but from what I've read on the
boost unit testing defining
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By
Alan Jones <sky...@...>
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#123
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Re: Development Priorities?
Hello Jeremy,
I would like to see OCIO grow into a library that can handle all our
color transformations. I can see it being used in the current xml'ized
form within our production environment to
Hello Jeremy,
I would like to see OCIO grow into a library that can handle all our
color transformations. I can see it being used in the current xml'ized
form within our production environment to
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By
srluka <srl...@...>
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#119
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OCIO 0.5.16 posted
Version 0.5.16 (Sept 16 2010):
* PyTransforms now use native python class inheritance
* OpenColorIO C++ namespace can now be configured at build time
(for safe distribution in commercial
Version 0.5.16 (Sept 16 2010):
* PyTransforms now use native python class inheritance
* OpenColorIO C++ namespace can now be configured at build time
(for safe distribution in commercial
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By
Jeremy Selan <jeremy...@...>
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#118
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Re: Development Priorities?
Hello Jeremy and all !
I don't have much time to focus on OCIO now but soon or late I will...;)
And when that day will come, I'll be happy to find :
- Developer API Docs
- Color Config Authoring
Hello Jeremy and all !
I don't have much time to focus on OCIO now but soon or late I will...;)
And when that day will come, I'll be happy to find :
- Developer API Docs
- Color Config Authoring
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By
Marie Fétiveau <m...@...>
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#120
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Re: Development Priorities?
Hi Jeremy,
I'm currently adding OpenColorIO support to my compositor.
My list would be:
- End User (Artist) Docs
- Developer API Docs
- Flesh out the existing ocio configs (spi-anim,spi-vfx) for
Hi Jeremy,
I'm currently adding OpenColorIO support to my compositor.
My list would be:
- End User (Artist) Docs
- Developer API Docs
- Flesh out the existing ocio configs (spi-anim,spi-vfx) for
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By
Est <rame...@...>
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#117
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Re: Development Priorities?
Hi Jeremy,
The top five for me would be as follows.
1) API Documentation (the classes and how the pieces are supposed to
work together - I guess that may count as config documentation)
2) LUT
Hi Jeremy,
The top five for me would be as follows.
1) API Documentation (the classes and how the pieces are supposed to
work together - I guess that may count as config documentation)
2) LUT
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By
Alan Jones <sky...@...>
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#116
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Re: Development Priorities?
1) Document 'best practice' for each config, provide examples with imagery
2) Flesh out the existing ocio configs (spi-anim,spi-vfx) for real use
3) Add example color config authoring scripts
4) End
1) Document 'best practice' for each config, provide examples with imagery
2) Flesh out the existing ocio configs (spi-anim,spi-vfx) for real use
3) Add example color config authoring scripts
4) End
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By
"Nathaniel Hoffman" <na...@...>
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#115
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