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Re: OCIO Configuration Reference Values
I always thought this would be better as a 'chromaticities' field per colorspace. With one also being on the reference colorspace.
Question would be would this just be metadata or actually used to
I always thought this would be better as a 'chromaticities' field per colorspace. With one also being on the reference colorspace.
Question would be would this just be metadata or actually used to
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By
Malcolm Humphreys <malcolmh...@...>
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#1498
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OCIO Configuration Reference Values
Greetings all.
Seeing as how development has appeared to have been kick-started again, I was wondering the feasibility of adding a much needed configuration element to OCIO?
Currently it is
Greetings all.
Seeing as how development has appeared to have been kick-started again, I was wondering the feasibility of adding a much needed configuration element to OCIO?
Currently it is
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By
Troy Sobotka <troy.s...@...>
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#1496
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NUKE CDL MatchGrade
I noticed that OCIO is used in Nuke for CDL exports. Are there any other programs apart from Nuke that create CDLs from matched grades? I was looking through the OCIO code and didn't see any code
I noticed that OCIO is used in Nuke for CDL exports. Are there any other programs apart from Nuke that create CDLs from matched grades? I was looking through the OCIO code and didn't see any code
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By
kernelk...@...
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#1494
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Re: State of OCIO development re: CPU/GPU mismatches
I think it would be very interesting to take a look at an OpenCL OCIO implementation.
It seems like: #304, #396, + Kevin's CDL parse, would be easy first steps to get these creaky joints moving
I think it would be very interesting to take a look at an OpenCL OCIO implementation.
It seems like: #304, #396, + Kevin's CDL parse, would be easy first steps to get these creaky joints moving
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By
Sean Cooper <se...@...>
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#1493
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Re: State of OCIO development re: CPU/GPU mismatches
Nathan and others interested,
I've attached a PDF describing our OpenCL extensions to OpenColorIO. An accurate OpenGL path would do something very similar with multiple shader parameters, and would
Nathan and others interested,
I've attached a PDF describing our OpenCL extensions to OpenColorIO. An accurate OpenGL path would do something very similar with multiple shader parameters, and would
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By
Dithermaster <dither...@...>
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#1492
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Re: State of OCIO development re: CPU/GPU mismatches
> Dennis, is your fork containing the OpenCL code path available to browse currently?
Nathan, no, but I could put something together for you if you'd like to review it.
///d@
> Dennis, is your fork containing the OpenCL code path available to browse currently?
Nathan, no, but I could put something together for you if you'd like to review it.
///d@
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By
Dithermaster <dither...@...>
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#1491
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Re: State of OCIO development re: CPU/GPU mismatches
+1 to Dennis's offer of fixed GPU path code, fixing the banding issue would be fantastic! I can pitch in with testing and code review if that helps.
I too would love to see what DNeg has been up to,
+1 to Dennis's offer of fixed GPU path code, fixing the banding issue would be fantastic! I can pitch in with testing and code review if that helps.
I too would love to see what DNeg has been up to,
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By
Mark Visser <mvi...@...>
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#1488
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Re: State of OCIO development re: CPU/GPU mismatches
Erlang, wow. That .travis.yml looks like it dates from when dinosaurs roamed the earth.
Having recently set it up for OIIO and OSL, perhaps I can take a stab at it.
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Larry Gritz
l...@...
Erlang, wow. That .travis.yml looks like it dates from when dinosaurs roamed the earth.
Having recently set it up for OIIO and OSL, perhaps I can take a stab at it.
--
Larry Gritz
l...@...
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By
Larry Gritz <l...@...>
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#1487
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Re: State of OCIO development re: CPU/GPU mismatches
I’m currently on holiday in-between gigs now that I have left dneg. I can do a bit of leg work before my new job starts if that helps.
Larry we did setup a very basic travis file back in 2012 but it
I’m currently on holiday in-between gigs now that I have left dneg. I can do a bit of leg work before my new job starts if that helps.
Larry we did setup a very basic travis file back in 2012 but it
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By
Malcolm Humphreys <malcolmh...@...>
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#1490
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Re: State of OCIO development re: CPU/GPU mismatches
Once again, thanks for chiming in everyone. It's definitely encouraging to see.
Andy, I agree with you on the idea of evaluating and trying to roll in as much of the usable "offline" development that
Once again, thanks for chiming in everyone. It's definitely encouraging to see.
Andy, I agree with you on the idea of evaluating and trying to roll in as much of the usable "offline" development that
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By
Nathan Rusch <natha...@...>
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#1486
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Re: State of OCIO development re: CPU/GPU mismatches
I'd like to also support Larry's suggestions, especially the
prioritisation/grouping of issues and using CI.
From my work point of view I'd like to see anything relating to image
quality near the
I'd like to also support Larry's suggestions, especially the
prioritisation/grouping of issues and using CI.
From my work point of view I'd like to see anything relating to image
quality near the
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Kevin Wheatley <kevin.j....@...>
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#1489
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Re: State of OCIO development re: CPU/GPU mismatches
Very happy to see this thread. I don't have a lot to add, other than my support for the direction Larry outlined. Also, thanks for kicking this thread off, Nathan!
The one thing I do want to add is
Very happy to see this thread. I don't have a lot to add, other than my support for the direction Larry outlined. Also, thanks for kicking this thread off, Nathan!
The one thing I do want to add is
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Andy Jones <andy....@...>
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#1485
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Re: State of OCIO development re: CPU/GPU mismatches
Apologies for the name similarity Sean, people were very excited for your return when they heard I was starting haha.
Apologies for the name similarity Sean, people were very excited for your return when they heard I was starting haha.
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By
Sean Cooper <se...@...>
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#1484
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Re: State of OCIO development re: CPU/GPU mismatches
Been lurking but glad to see a clearly outlined direction.
Also trying not to be mistook as Sean Cooper.
Sean Looper
Been lurking but glad to see a clearly outlined direction.
Also trying not to be mistook as Sean Cooper.
Sean Looper
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By
Sean Looper <sean....@...>
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#1483
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Re: State of OCIO development re: CPU/GPU mismatches
Thanks for teeing that up, Sean, I was already intending to wade into this tonight. :-)
It has never been SPI's intention to abandon this project, and we definitely want to continue having a
Thanks for teeing that up, Sean, I was already intending to wade into this tonight. :-)
It has never been SPI's intention to abandon this project, and we definitely want to continue having a
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By
Larry Gritz <l...@...>
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#1482
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Re: State of OCIO development re: CPU/GPU mismatches
Larry Gritz has and will be following the OCIO activity, but from what I understand isn't looking to be directly responsible for its progress. Erik Strauss has / will also be watching it's
Larry Gritz has and will be following the OCIO activity, but from what I understand isn't looking to be directly responsible for its progress. Erik Strauss has / will also be watching it's
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By
Sean Cooper <se...@...>
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#1481
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Re: State of OCIO development re: CPU/GPU mismatches
Thanks for the responses everyone.
I'm attempting to reach out to some of the people who may have a connection to or interest in the project's stewardship, and will be asking them to weigh in on this
Thanks for the responses everyone.
I'm attempting to reach out to some of the people who may have a connection to or interest in the project's stewardship, and will be asking them to weigh in on this
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By
Nathan Rusch <natha...@...>
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#1480
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Re: State of OCIO development re: CPU/GPU mismatches
Hello fellow color wizards,
I'd just like to introduce myself to the community here. I've joined Sony Imageworks as our Color Scientist this past January, and have been working on our internal color
Hello fellow color wizards,
I'd just like to introduce myself to the community here. I've joined Sony Imageworks as our Color Scientist this past January, and have been working on our internal color
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By
se...@...
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#1479
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State of OCIO development re: CPU/GPU mismatches
I would also bring up your concerns with Erik Strauss at Sony. As they founded the product they are still in control of it technically. Mark at Dneg has been talking about their planned changes for
I would also bring up your concerns with Erik Strauss at Sony. As they founded the product they are still in control of it technically. Mark at Dneg has been talking about their planned changes for
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By
Deke Kincaid <dekek...@...>
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#1477
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Re: State of OCIO development re: CPU/GPU mismatches
Hi,
I personally got very busy over the last year and I have been waiting to see Marks suggested changes to the core, so haven’t been involved as much as I would have liked.
From brief conversations
Hi,
I personally got very busy over the last year and I have been waiting to see Marks suggested changes to the core, so haven’t been involved as much as I would have liked.
From brief conversations
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By
Malcolm Humphreys <malcolmh...@...>
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#1478
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