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Re: Problems with displaying exposure
Hey Boudewijn,
Sounds like the exposure function affecting the alpha channel. Alpha is usually normalized to 0 - 1, so it would make sense if positive exposure adjustments are clamped.
Cheers,
Hey Boudewijn,
Sounds like the exposure function affecting the alpha channel. Alpha is usually normalized to 0 - 1, so it would make sense if positive exposure adjustments are clamped.
Cheers,
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By
Andrew Hunter <and...@...>
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#1076
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Re: parsing configs with non-C locale
Same here. But in that case, rather than fiddling with the locale (I wasn't sure of any unintended consequences of doing that), I swapped in a custom sscanf() that assumed decimal separators.
Still,
Same here. But in that case, rather than fiddling with the locale (I wasn't sure of any unintended consequences of doing that), I swapped in a custom sscanf() that assumed decimal separators.
Still,
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By
Paul Miller <pa...@...>
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#1073
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Re: parsing configs with non-C locale
Ben's description aligns with my own experiences. We had a similar bug reading/writing a text file with decimals, and fixed it in a similar way (by saving/setting/restoring the locale setting).
///d@
Ben's description aligns with my own experiences. We had a similar bug reading/writing a text file with decimals, and fixed it in a similar way (by saving/setting/restoring the locale setting).
///d@
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By
Dithermaster <dither...@...>
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#1072
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Re: parsing configs with non-C locale
I've not had much experience with locales either, but it seemed like an interesting thing to read up on.. so..
With LANG=de_DE, sscanf expects to see floats like "0,12" (compared to 0.12 as required
I've not had much experience with locales either, but it seemed like an interesting thing to read up on.. so..
With LANG=de_DE, sscanf expects to see floats like "0,12" (compared to 0.12 as required
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By
dbr/Ben <dbr....@...>
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#1075
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Problems with displaying exposure
Hi,
I've got some problems using the code from the ocio display application in Krita, and I'm not sure what's going on. The problem is that when the exposure gets negative, the image gets more
Hi,
I've got some problems using the code from the ocio display application in Krita, and I'm not sure what's going on. The problem is that when the exposure gets negative, the image gets more
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By
Boudewijn Rempt <bo...@...>
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#1074
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Re: parsing configs with non-C locale
Hm...
I have to admit I dont have much experience with locales. Can someone
with experience on such issues please comment? On first glance, it
feels like it should certainly be fixed inside OCIO,
Hm...
I have to admit I dont have much experience with locales. Can someone
with experience on such issues please comment? On first glance, it
feels like it should certainly be fixed inside OCIO,
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By
Jeremy Selan <jeremy...@...>
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#1071
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parsing configs with non-C locale
I think I found a bug in either my code or OCIO. When our software is run on a Ubuntu 12.04 machine with a German locale, parsing of srgb.spi1d fails and we get an "Invalid 'From' Tag" exception. I
I think I found a bug in either my code or OCIO. When our software is run on a Ubuntu 12.04 machine with a German locale, parsing of srgb.spi1d fails and we get an "Invalid 'From' Tag" exception. I
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By
Paul Miller <pa...@...>
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#1070
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Re: Compiling for Windows 7, VS2010
My apologies that compilation is not easier on windows.
Our choice to use an external shared_ptr, in retrospect, makes portability more challenging than it need be; this is one of our top priorities
My apologies that compilation is not easier on windows.
Our choice to use an external shared_ptr, in retrospect, makes portability more challenging than it need be; this is one of our top priorities
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By
Jeremy Selan <jeremy...@...>
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#1069
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Cinematic Color Course Notes
A shameless plug:
The course notes for "Cinematic Color" are now available for download
at cinematiccolor.com. My intent is to continue updating this document
in the future with additions and
A shameless plug:
The course notes for "Cinematic Color" are now available for download
at cinematiccolor.com. My intent is to continue updating this document
in the future with additions and
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By
Jeremy Selan <jeremy...@...>
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#1068
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Re: Message via your Google Profile: OCIO Colorspaces
<nhatpho...@...> wrote:
You can specify the set of transforms (luts, matricies, etc) either
"to reference", "from reference", or both. Most of the time, it's
only required to specify the
<nhatpho...@...> wrote:
You can specify the set of transforms (luts, matricies, etc) either
"to reference", "from reference", or both. Most of the time, it's
only required to specify the
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By
Jeremy Selan <jeremy...@...>
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#1067
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Re: Siggraph Events
After feedback from the community, I think its probably simplest to
NOT have an OpenColorIO BOF this year. Given that we wont have the
opportunity to prepare a rockin' BOF presentation, and that
After feedback from the community, I think its probably simplest to
NOT have an OpenColorIO BOF this year. Given that we wont have the
opportunity to prepare a rockin' BOF presentation, and that
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By
Jeremy Selan <jeremy...@...>
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#1066
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Re: 2nd annual Open Source VFX Beer of a Feather
A revised sponsor list:
Sony Pictures Imageworks (they also found and booked the venue, yay!)
Weta Digital
Peregrine Labs
Lucasfilm
Pixar Animation Studios
A revised sponsor list:
Sony Pictures Imageworks (they also found and booked the venue, yay!)
Weta Digital
Peregrine Labs
Lucasfilm
Pixar Animation Studios
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By
Jeremy Selan <jeremy...@...>
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#1065
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2nd annual Open Source VFX Beer of a Feather
For those of you attending SIGGRAPH 2012 in Los Angeles in August, we
are throwing a get-together for developers and users of VFX-specific
open source projects. This was a big hit last year, and a
For those of you attending SIGGRAPH 2012 in Los Angeles in August, we
are throwing a get-together for developers and users of VFX-specific
open source projects. This was a big hit last year, and a
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By
Jeremy Selan <jeremy...@...>
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#1064
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Re: [ocio-users] Siggraph Events
I would definitely go if there was one, and probably drag a couple colleagues with me. I don't have that much to present, as we're only just on the verge of rolling it into the new cycle of projects,
I would definitely go if there was one, and probably drag a couple colleagues with me. I don't have that much to present, as we're only just on the verge of rolling it into the new cycle of projects,
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By
Aaron Weintraub <aaw...@...>
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#1063
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Siggraph Events
Team OpenColorIO,
Is there interest in having an OCIO Birds of a Feather this year?
Would you attend?
I am not inclined to prepare a presentation (like the last two years),
but if there is interest
Team OpenColorIO,
Is there interest in having an OCIO Birds of a Feather this year?
Would you attend?
I am not inclined to prepare a presentation (like the last two years),
but if there is interest
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By
Jeremy Selan <jeremy...@...>
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#1062
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Review: OpenGL ES 2.0 gpu support and iOS example app
Re-sending this review request (code by Brian Hall)
https://github.com/imageworks/OpenColorIO/pull/278
- Enables GPU accelerated OCIO on iOS devices, including ipad.
One interesting implementation
Re-sending this review request (code by Brian Hall)
https://github.com/imageworks/OpenColorIO/pull/278
- Enables GPU accelerated OCIO on iOS devices, including ipad.
One interesting implementation
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By
Jeremy Selan <jeremy...@...>
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#1061
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Re: rv integration
Thanks for the explanation Ben.
I've made it so a component called "ocio_context" appearing in the node will cause a context to be used and initialized with string props that appear in there.
Thanks for the explanation Ben.
I've made it so a component called "ocio_context" appearing in the node will cause a context to be used and initialized with string props that appear in there.
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By
Jim Hourihan <jimho...@...>
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#1060
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Re: rv integration
As far as I'm aware, the only interesting difference between the CPU and GPU paths is the GPU doesn't currently do tetrahedral 3D LUT interpolation (it'll fall back to
As far as I'm aware, the only interesting difference between the CPU and GPU paths is the GPU doesn't currently do tetrahedral 3D LUT interpolation (it'll fall back to
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By
dbr/Ben <dbr....@...>
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#1059
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Re: rv integration
Excellent! I have OCIO in our build system and integrated into our (new) renderer so things are going well. I have some questions (below)
Yes it makes sense. The one thing I'm missing here is how you
Excellent! I have OCIO in our build system and integrated into our (new) renderer so things are going well. I have some questions (below)
Yes it makes sense. The one thing I'm missing here is how you
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By
Jim Hourihan <jimho...@...>
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#1058
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Re: rv integration
Super excited about getting RV support. Can't wait!
Allow me to take a stab at some of your questions. This will probably
be a lengthy reply...
Per-shot CDLs / OCIO::Contexts are two sides of the
Super excited about getting RV support. Can't wait!
Allow me to take a stab at some of your questions. This will probably
be a lengthy reply...
Per-shot CDLs / OCIO::Contexts are two sides of the
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By
Jeremy Selan <jeremy...@...>
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#1057
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