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Review: updated readme and usage example
Commits:
1c2d95e82e
Not much to this one...
-- Jeremy
Commits:
1c2d95e82e
Not much to this one...
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
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#301
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Review: Bugfix for GLSL GPU
Commits:
54b464d255
Fixed the bug where the application of MatrixOps on the GPU (for GLSL
only) had the wrong multiplication order.
-- Jeremy
Commits:
54b464d255
Fixed the bug where the application of MatrixOps on the GPU (for GLSL
only) had the wrong multiplication order.
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
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#300
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Re: Adding multiple bit depths to one <!ColorSpace>
Yeah I can see 'family' would be really useful for grouping colorspaces based on purpose which could be as abstract as the profile builder would like. In the examples I couldn't see a case where
Yeah I can see 'family' would be really useful for grouping colorspaces based on purpose which could be as abstract as the profile builder would like. In the examples I couldn't see a case where
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By
Malcolm Humphreys <malcolmh...@...>
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#299
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Re: Adding multiple bit depths to one <!ColorSpace>
Malcolm,
I like it. However I'd like to keep the option for a family designation. For simple colorspaces I see this as great way to simplify things. The family designation is still useful for
Malcolm,
I like it. However I'd like to keep the option for a family designation. For simple colorspaces I see this as great way to simplify things. The family designation is still useful for
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By
Joseph Slomka <jsl...@...>
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#295
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Re: Review: added TestForDDImageVersion.cxx to support multiple versions of nuke
Looks good to me, thanks!
-- Jeremy
<malcolmh...@...> wrote:
Looks good to me, thanks!
-- Jeremy
<malcolmh...@...> wrote:
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By
Jeremy Selan <jeremy...@...>
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#294
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Re: Review: Added ${Boost_INCLUDE_DIR} to the nuke CMakeLists.txt
Looks good to me.
<malcolmh...@...> wrote:
Looks good to me.
<malcolmh...@...> wrote:
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By
Jeremy Selan <jeremy...@...>
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#293
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Adding multiple bit depths to one <!ColorSpace>
After playing around with ocio profiles a bit more, I think it would be and idea to have multiple bitdepths defined in one <!ColorSpace> definition.
Below is the vd and nc family colorspaces from the
After playing around with ocio profiles a bit more, I think it would be and idea to have multiple bitdepths defined in one <!ColorSpace> definition.
Below is the vd and nc family colorspaces from the
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By
Malcolm Humphreys <malcolmh...@...>
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#298
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Re: Review: added TestForDDImageVersion.cxx to support multiple versions of nuke
now fixed with (git commit --amend)
https://github.com/malcolmhumphreys/OpenColorIO/commit/c95536a609a6b72a612a505a9702abb4d4ac5b3f
now fixed with (git commit --amend)
https://github.com/malcolmhumphreys/OpenColorIO/commit/c95536a609a6b72a612a505a9702abb4d4ac5b3f
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By
Malcolm Humphreys <malcolmh...@...>
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#297
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Review: added TestForDDImageVersion.cxx to support multiple versions of nuke
(excuse the typos in the actual commit msg)
Added TestForDDImageVersion.cxx to FindNuke.cmake so that we can workout which version of nuke we are building against. This now gets appended to the
(excuse the typos in the actual commit msg)
Added TestForDDImageVersion.cxx to FindNuke.cmake so that we can workout which version of nuke we are building against. This now gets appended to the
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By
Malcolm Humphreys <malcolmh...@...>
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#296
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Review: Added ${Boost_INCLUDE_DIR} to the nuke CMakeLists.txt
Added ${Boost_INCLUDE_DIR} to the nuke CMakeLists.txt, this is temp till we remove '#include <boost/shared_ptr.hpp>' from
Added ${Boost_INCLUDE_DIR} to the nuke CMakeLists.txt, this is temp till we remove '#include <boost/shared_ptr.hpp>' from
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By
Malcolm Humphreys <malcolmh...@...>
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#292
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OCIO 0.7.2 released
Version 0.7.2 (Dec 9 2010): * GPUAllocation refactor (API tweak) * Added AllocationTransform * Added LogTransform * Removed CineonLogToLinTransform * A few bug fixes
Available for
Version 0.7.2 (Dec 9 2010): * GPUAllocation refactor (API tweak) * Added AllocationTransform * Added LogTransform * Removed CineonLogToLinTransform * A few bug fixes
Available for
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By
Jeremy Selan <jeremy...@...>
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#291
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Re: Review: Added 'pure' LogTransform
Looks good to myself!
:)
By
Jeremy Selan <jeremy...@...>
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#290
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Re: Review: AllocationTransform
No objections? Rolling it in...
No objections? Rolling it in...
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By
Jeremy Selan <jeremy...@...>
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#289
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Re: Review: Bugfix for Nuke LogConvert
No one objected, so I've merged this in.
No one objected, so I've merged this in.
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By
Jeremy Selan <jeremy...@...>
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#288
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Re: Review: Inital pass at searchpath impl
How about we shoot for tomorrow, I'm still getting backup to speed with things.
.malcolm
How about we shoot for tomorrow, I'm still getting backup to speed with things.
.malcolm
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By
Malcolm Humphreys <malcolmh...@...>
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#287
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Review: Added 'pure' LogTransform
As a pseudo-replacement for the CineonLogTransform, added
LogTransform. This is the pure mathematical Log operator, with a user
configurable base.
Commits:
7f7ad979
-- Jeremy
As a pseudo-replacement for the CineonLogTransform, added
LogTransform. This is the pure mathematical Log operator, with a user
configurable base.
Commits:
7f7ad979
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
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#285
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Re: Review: Inital pass at searchpath impl
It would also be super nice if the CDLTransform supported the full Color Correction Collection (CCC) in the CDL spec, where you could have something along the lines of '!<CDLTransform> { src:
It would also be super nice if the CDLTransform supported the full Color Correction Collection (CCC) in the CDL spec, where you could have something along the lines of '!<CDLTransform> { src:
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By
Malcolm Humphreys <malcolmh...@...>
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#286
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Re: Review: Inital pass at searchpath impl
What's your schedule like this week? Up for a conference call? I'd
like to primarily discuss the env-vars / 'globals' / per-shot cc look
options.
-- Jeremy
What's your schedule like this week? Up for a conference call? I'd
like to primarily discuss the env-vars / 'globals' / per-shot cc look
options.
-- Jeremy
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By
Jeremy Selan <jeremy...@...>
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#284
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Re: Review: Inital pass at searchpath impl
Next week will be fantastic. Welcome back.
-- Jeremy
<malcolmh...@...> wrote:
Next week will be fantastic. Welcome back.
-- Jeremy
<malcolmh...@...> wrote:
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By
Jeremy Selan <jeremy...@...>
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#282
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Re: Review: Inital pass at searchpath impl
Hi Jeremy,
Just letting you know I'm back from Holidays now, I'll try and go back through
and review what I have missed.
And we should line up a chat maybe next week if you are around.
.malcolm
Hi Jeremy,
Just letting you know I'm back from Holidays now, I'll try and go back through
and review what I have missed.
And we should line up a chat maybe next week if you are around.
.malcolm
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By
Malcolm Humphreys <malcolmh...@...>
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#283
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