Re: [ocs-dev] Re: The S-Log formula
Alan Jones <sky...@...>
Hi Jeremy,
On Thu, Aug 12, 2010 at 12:01 PM, Jeremy Selan <jeremy...@...> wrote: Ah, when you read Sony Camera documents you often have to put on yourIndeed - I'm still pretty fresh to dealing with this stuff so directly. Time to re-read Poynton's Digital Video. Which camera are you using? We've done a few Sony cameraYes - the F35 :) In my experience, if you have theAnywhere you could point me to for reading up on doing this and using it to generate LUTs? Sometimes it's a communication issue, but more often theYeah - I've taken the formula as being input space and then applying linear to rec709 to the result in order to generate the slog to rec709 LUT. Are you referring to this document for the formulas? (SRW_ITG_S-Yes. Assuming we trust the document for the moment, I think the rule ofAhhhh - thanks :) So when the document says "t has a range of 0 to 1.09", I take this toPerfect :) In the later example "S-Log Formula" this is already taken intoI'm still trying to figure out where some of these values come from. The 1752 is Reference white minus Black level and the 128 is black level. Though the 379.044 and 630 are still mysteries to me. I've tried dividing them by the equivalent part of the formula (though I've been using anti s-log to work on this rather than s-log, but same numbers anyway) and the resulting numbers don't have any easily identifiable correlation with either the input or output spaces. I'd love to know how those are calculated as at the moment I can get my results close when trying to find a generic way to deal with the formula (so I can make it for an arbitrary bit depth), but not exact. Cheers, Alan.
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Re: The S-Log formula
Jeremy Selan <jeremy...@...>
Ah, when you read Sony Camera documents you often have to put on your
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"video engineer" goggles. :) Which camera are you using? We've done a few Sony camera characterizations, and may have real data for the camera you're interested in. F35, perhaps? In my experience, if you have the luxury of actually running exposure sweeps on a camera you tend to get much more plausible linearizations than by obeying manufacturer claims. Sometimes it's a communication issue, but more often the documentation fails to discriminate between the transform to get to a scene referred linear (input space) vs an output referred linear (display space). Are you referring to this document for the formulas? (SRW_ITG_S- Log_001_IO_EN.pdf) (google search: sony slog) Assuming we trust the document for the moment, I think the rule of thumb is understanding that whenever these guys talk about numbers that include percentages (such as 0%, or 109%), these are video folks talking in IRE land. (Ugh!) In the world of broadcast HD television (rec709 with headroom), a "broadcast safe" black level is at 64/1023, and safe white is 940/1023. Thus for folks in a broadcast-land mindset, if you use the full 10-bit code range you're 'over white' by (1023 / 940) = 1.09. So when the document says "t has a range of 0 to 1.09", I take this to mean that you're expected to have input 10-bit codevalues from 64 - 1023. code 64 = t 0.0 code 1023 = t 1.09 In the later example "S-Log Formula" this is already taken into account for you. Y = 379.044 * log10(((x-128)/1752 + 0.037584) + 630 (This assumes 10-bit input, which in practice will only contain values from 3-1019 due to HD link peculiarities, which you can safely ignore in this case). -- Jeremy
On Aug 12, 9:07 am, Alan Jones <sky...@...> wrote:
Hi All,
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LUT Plugin API
Alan Jones <sky...@...>
Hi All,
I was thinking it'd be neat if OCIO provided an API for plugin LUTs (i.e. libraries that perform a LUT - they could use formula or whatever internally without any restrictions on syntax, outside of C++ of course). Making the API SIMD compatible could also be worth considering. I thought this may have some benefits over a straight formula syntax support. Particularly not requiring a syntax, the ability to use any library out there, also would make it simple for someone to offload to GPU and use built-in LUT support on those. I'm thinking it'd still be referenced by an xml config the same as all the others - just the source instead of myspace.lut would be myspace.so Cheers, Alan.
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The S-Log formula
Alan Jones <sky...@...>
Hi All,
I'm currently writing a LUT to go from S-Log to Rec709. I've got the transfer functions for both and generally the curves I've plotted look like what I expect, but one part of the formula is bothering me. The t in the S-Log whitepaper from Sony (camera Sony - not imageworks) says t ranges from 0 to 109%. So I've been trying to ascertain whether this means in 10bit (for example) that 1023 should be 1.09 or whether it should be 1. A section of the whitepaper shows examples of converting between 10bit S-Log and 14bit linear. It just has some magic numbers in there and I've been trying to nail down exactly how they're calculated in order to answer the 1 vs 1.09 question. Though while I can step kinda close to it I've not just hit exact. So I'm hoping someone here can shed some light on this. Cheers, Alan.
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OCIO 0.5.11 posted
Jeremy Selan <jeremy...@...>
This is a relatively minor update.
Version 0.5.11 (Aug 11 2010): * DisplayTransform API * ASC CDL Support Available on github, and as a .tgz on google code. http://code.google.com/p/opencolorio/downloads/detail?name=ocio.0.5.11.tgz#makecha Most important is that I've recently been stuck with writer's block (coder's block?) on how to generalize the DisplayTransform code, and this gets us over the hump. Full GPU support should now be just around the corner. (Feel free to place bets on the check-in date.) ... and I haven't forgotten about the FAQ and documentation either! -- Jeremy
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Re: Luma attr error checking
Jeremy Selan <jeremy...@...>
I'm currently working on writing a quicktime generator using OpenImageIO,Cool! That sounds like a really good use case. On our medium term list is to build a bridge between OIIO and OCIO, so you can use OIIO's command-line utilities to do color conversions. But I wouldnt want to promise a date for that, and hooking em up yourself shouldnt be too hard. I'd like to check that I'm correctly understanding OpenColorIO's intention.Yes, exactly. The XML configuration file (.ocio) is super light-weight. All the heavy data (1D LUTs, 3D LUTs) are references to other existing files (which remain in their native formats). Also, you don't have to hand- craft the XML. You can use the OCIO API to build configurations, see src/testbed/main.py for an example. There's also talk of making an ocio "bundle" for easy distribution (which would be the .ocio xml file + the luts directory), but I havent tackled this yet. If so, would it be within the scope of the project to build importersVery much so! What LUT formats do you need support for? Let's get em in there. At some point soon I'll add an ocio command-line utility that will do LUT transcoding - which along with support for more luit formats - should be a really popular option. -- Jeremy
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Re: [ocs-dev] Re: Luma attr error checking
Alan Jones <sky...@...>
Hi Jeremy,
On Thu, Aug 5, 2010 at 4:16 PM, Jeremy Selan <jeremy...@...> wrote: Good catch. I've updated the git repo and the downloads site (Thanks - it's running happily now. Unfortunately, I'm also a bit behind in the publishing the docs. (II'm currently working on writing a quicktime generator using OpenImageIO, OpenColorIO, libquicktime and Qt. I'd like to check that I'm correctly understanding OpenColorIO's intention. Is it intended that it will handle the color transforms and that those transforms will be stored in it's own XML based format? If so, would it be within the scope of the project to build importers and exporters that for various formats? I'm thinking of cases where I want to bring in a LUT to apply to footage or when I want to supply a LUT from OpenImageIO to another application. Of course, in the next few months I'd like the library to be entirelyI can probably throw in with the doxygen style comments - they're pretty easy so if you're cool with me passing some dumb questions (like the ones above) I'd be happy to help out ther. I'd also like to have the color profiles be self documenting. (IThat sounds like a fantastic idea - LUT formats don't seem to have info needed to really know how to use them. Like what stage they're intended for, the direction of the transform, whether the user will want to offset/multiply/whatever afterward. Cheers, Alan.
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Re: Luma attr error checking
Jeremy Selan <jeremy...@...>
Alan,
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Good catch. I've updated the git repo and the downloads site ( http://code.google.com/p/opencolorio/downloads/list ) so all the configs will work with the latest trunk release. Unfortunately, I'm also a bit behind in the publishing the docs. (I have a version internally, but they're a but out of date). I'll do my best to repost them all within a day or two. Of course, in the next few months I'd like the library to be entirely self documenting (doxygen), and if anyone would like to help get the ball rolling, i'd be very appreciative. (i'm happy to write them all, I just dont have doxygen formatting / makefile experience). I'd also like to have the color profiles be self documenting. (I picture a command-line tool that will load a config, and generate an html page outlining its use, options, etc). -- Jeremy
On Aug 5, 12:25 pm, Alan Jones <sky...@...> wrote:
Hi all,
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Luma attr error checking
Alan Jones <sky...@...>
Hi all,
The example config doesn't appear to have the required luma attributes. Could someone let me know what and where they should be? Also is there any documentation around or should I just run doxygen over the source? Cheers, Alan
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Birds of Feather Tomorrow (wed)
Jeremy Selan <jeremy...@...>
It was great seeing some of you at today's Siggraph class!
If anyone is interested in more detailed info (or just wants to say hello in person) we'll be having a BOF tomorrow. Hope to see some of you there! Birds of a Feather : OpenColorIO WEDNESDAY, 28 JULY | 2:30 PM - 3:30 PM | ROOM 506 Cheers, Jeremy
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Re: Supporting 1D luts which are different per channel
Malcolm Humphreys <malcolmh...@...>
Hi Jeremy,
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oops never mind looks like it will support it. Yep it all looks ok to me, just really feel like spliting out the non-core stuff into a plugin or similar dir. For now I think nearest iterp is fine as we normally have enough points for 10bits in all channels, we have used Catmull-Rom in the past. As we will be only using this for viewing scene linear it should be ok in the short term. I don't need 4 channel luts, but other people might. .malcolm
On Jul 22, 1:53 am, Jeremy Selan <jeremy...@...> wrote:
Malcolm,
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Re: [ocs-dev] Unit Tests
Larry Gritz <l...@...>
I've been using that lately on OIIO and OSL, and for our simple needs it works just fine. Also nice because if you're already using Boost for anything else, you can use its unit tests without adding any new dependencies.
-- lg On Jul 21, 2010, at 8:57 AM, Jeremy Selan wrote: Boost sounds great; let's start with that.-- Larry Gritz l...@...
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Re: [ocs-dev] Unit Tests
Jeremy Selan <jeremy...@...>
Boost sounds great; let's start with that.
-- Jeremy On Wed, Jul 21, 2010 at 7:31 AM, Bruno Nicoletti <bruno.j....@...> wrote: We use boost's unit test suite here as well, a few quibbles but it
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Re: [ocs-dev] Supporting 1D luts which are different per channel
Jeremy Selan <jeremy...@...>
Malcolm,
I believe the 1D lut op does allow for a different number of entries per channel. If we look at src/core/Lut1DOp.h, you'll see the entry for each color channel lut is stored in an individual vector: fv_t luts[3]. So in your loading code (if we hardcoded the sizes used in your example), lut1d->luts[0].resize(11); lut1d->luts[1].resize(6); lut1d->luts[2].resize(6); Does the rest of the Format loading code make sense to you? All your work should be in a single file, a la FileFormat3DL. A few additional questions for you: * Currently, OCIO only support linear and nearest interpolation for 1D luts. If the examples you've given are typical (where the 1d lut is size 6) I couldnt imagine linear interpolation would suffice, and I'd also imagine that the interpolation type chosen would highly influence the resulting image. Does CSP dictate the interpolation type? What type would you prefer? I have no problem adding higher types (cubic, etc) I just hadnt had the need to yet. (Note that the .3dl shaper 1D lut also has this issue (it's often size 17), I just hadnt tackled it yet.) * Do you care about 4 channel luts? (I.e., changing alpha) We've never needed this at SPI, which is why the OCIO currently assumes 3 channels, but if other people think its important for completeness sake Im open to it. -- Jeremy On Wed, Jul 21, 2010 at 6:11 AM, Malcolm Humphreys <malcolmh...@...> wrote: Hi,
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Re: [ocs-dev] Unit Tests
Bruno Nicoletti <bruno.j....@...>
We use boost's unit test suite here as well, a few quibbles but it
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works fairly well. b
On 21 July 2010 15:23, Malcolm Humphreys <malcolmh...@...> wrote:
Hi, --
Bruno Nicoletti
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Unit Tests
Malcolm Humphreys <malcolmh...@...>
Hi,
I would like to write tests for the work that I do. What unit test framework are you planning on using, as I guess it adds another dependancy. I have gotten used to using the boost framework but I'm sure you have something else planned. .malcolm
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Supporting 1D luts which are different per channel
Malcolm Humphreys <malcolmh...@...>
Hi,
I started looking at adding csp lut format to ocio. A csp lut allows a 1D prelut with a different number of points per channel. The current Lut1DOp only supports applying the same 1D lut to all channels. I'm wondering if this is something you were thinking of supporting in ocio? --snip-- Access LUT data via a gamma lookup Red channel has gamma 2.0 Green channel has gamma 3.0 but also has fewer points Blue channel has gamma 2.0 but also has fewer points 11 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0 0.0 0.01 0.04 0.09 0.16 0.25 0.36 0.49 0.64 0.81 1.0 6 0.0 0.2 0.4 0.6 0.8 1.0 0.0 0.008 0.064 0.216 0.512 1.0 6 0.0 0.2 0.4 0.6 0.8 1.0 0.0 0.04 0.16 0.36 0.64 1.0 --snip-- .malcolm
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OCIO @ Siggraph
Jeremy Selan <jeremy...@...>
Friends,
So Siggraph is just around the corner, which means OpenColorIO is going public! Both this google group, as well as the git repo are now completely open to all. If you're attending Siggraph, please come check us out: Course: Color Enhancement and Rendering in Film and Game Production TUESDAY, 27 JULY | 9:00 AM - 12:15 PM | ROOM 502 A (my presentation time is tentatively 9:55 - 10:15, a portion of which i'll use to introduce OpenColorIO). Birds of a Feather : OpenColorIO WEDNESDAY, 28 JULY | 2:30 PM - 3:30 PM | ROOM 506 This will be a more informal, in depth look at OCIO and it's roadmap / integration schedule. Imageworks will also have an official OCIO press-release on Monday. If you're not able to make either of these, but are still interested in talking in person, please contact me personally. My schedule is flexible, and I'd love to meet everyone interested in this subject. Also - not related to OCIO - but for those interested in open source projects I'd highly recommend checking out: Panel: Large Steps Toward Open Source THURSDAY, 29 JULY | 9:00 AM - 10:30 AM | ROOM 408 AB The speaker are excellent, representing such graphics projects as OSL, Alembic, OpenEXR, PTex, etc. Cheers, Jeremy
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Re: Dynamic color configuration
srluka <srl...@...>
I view these as two separate problems. One is gathering color
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information. The other is performing color transforms. OCIO seems to be focused on the latter. I would like to see the OCIO API stay open enough to where we can use its color transform capability outside the confines of a fixed color pipeline. The hybrid approach Jeremy described may be just what we are looking for. Another thing I would like to maintain the option for, and that was hinted at in Jeremy's first response, is different mappings between color spaces. As an example, when converting two RGB spaces with different white points you have the option of preserving absolute colorimetry or performing some form of chromatic adaptation. With a static configuration, it seems like you have to pick one or the other since each half of the conversion is built into the color space definition. So you either have a chromatically adapted workflow, or you don't. Also, it's a little weird in the sense that the chromatic adaptation (if you were to use it) would have to be already built into each colorspace definition (ICC D50 anyone? or maybe you would prefer ACES D60?) but it may not be explicitly stated. I think this may be problematic so long as the colorspaces define the halfway conversion to the reference ("linear") space. There may need to be some additional option for defining the connection space if we expect to use anything other than a straightforward colorimetric transform.
On Jun 28, 10:44 am, Rod Bogart <bog...@...> wrote:
Agreed. The issue isn't how to do the conversion, it is how to
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ocio 0.5.9 posted
Jeremy Selan <jeremy...@...>
Version 0.5.9 (June 28 2010):
* Renamed project, classes, namespaces to OpenColorIO (OCIO) * Added single-pixel processor path * Improved python path makefile detection * Continued GPU progress (still under development)
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