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Supporting 1D luts which are different per channel
Malcolm Humphreys <malcolmh...@...>
Hi Jeremy,toggle quoted message Show quoted text
oops never mind looks like it will support it.
Yep it all looks ok to me, just really feel like spliting out the
non-core stuff into a plugin or similar dir.
For now I think nearest iterp is fine as we normally have enough
points for 10bits in all channels, we have used Catmull-Rom in
the past. As we will be only using this for viewing scene linear it
should be ok in the short term.
I don't need 4 channel luts, but other people might.
On Jul 22, 1:53 am, Jeremy Selan <jeremy...@...> wrote:
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