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Original Letter Of Intent (cleaned up a bit)
Color Folks, Sony Imageworks is planning to open-source our color pipeline, and we'd like your feedback. Our hope is not to re-invent the wheel, but to help facilitate color interchange between vfx /
Color Folks, Sony Imageworks is planning to open-source our color pipeline, and we'd like your feedback. Our hope is not to re-invent the wheel, but to help facilitate color interchange between vfx /
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Jeremy Selan
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Previous comments (for posterity sake)
4 messages
I'll be posting (anonymously) the previous comments on ver 0.1 so that new members will be able to easily track the comment history. -- Subscription settings: http://groups.google.com/group/ocs-dev/su
I'll be posting (anonymously) the previous comments on ver 0.1 so that new members will be able to easily track the comment history. -- Subscription settings: http://groups.google.com/group/ocs-dev/su
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By
Jeremy Selan
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Additional Feedback
2 messages
<Jeremy: this has been edited to remove 'personal' comments> Commenter: Answering your questions... * Is this project conceptually useful to your organization? Yes, we would love a cross application c
<Jeremy: this has been edited to remove 'personal' comments> Commenter: Answering your questions... * Is this project conceptually useful to your organization? Yes, we would love a cross application c
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Jeremy Selan
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New header, 0.5.0, now posted
5 messages
This addresses almost all major comments (I hope) with the prior header. The one (big) missing chunk is that it does not expose function for dynamically manipulating color configurations. (example bei
This addresses almost all major comments (I hope) with the prior header. The one (big) missing chunk is that it does not expose function for dynamically manipulating color configurations. (example bei
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Jeremy Selan
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New header, 0.5.1, now posted
Addresses Larry + Rods comments (mostly). Coming soon, a mutable ColorConfig + better GLSL version-ness. (And after that, a library that builds) -- Subscription settings: http://groups.google.com/grou
Addresses Larry + Rods comments (mostly). Coming soon, a mutable ColorConfig + better GLSL version-ness. (And after that, a library that builds) -- Subscription settings: http://groups.google.com/grou
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Jeremy Selan
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[ocs-dev] Foundry Questions
Hi All, this is a collection of questions that we came up with at The Foundry after sitting down with various product manager and techy types.... What is you internal representation? - we know you wan
Hi All, this is a collection of questions that we came up with at The Foundry after sitting down with various product manager and techy types.... What is you internal representation? - we know you wan
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brunobignose
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[ocs-dev] Re: Foundry Questions
4 messages
On May 5, 2:30 pm, brunobignose <bruno.j....@...> wrote: > What is you internal representation? > - we know you want to present this as a black box but we would like > to know some technical details M
On May 5, 2:30 pm, brunobignose <bruno.j....@...> wrote: > What is you internal representation? > - we know you want to present this as a black box but we would like > to know some technical details M
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Jeremy Selan
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[ocs-dev] Re: Got Luts?
Ah, there is a 10MB per-file limit to uploads on google groups. Let me whip up an alternative... On May 24, 9:15 am, Bruno Nicoletti <bruno.j....@...> wrote: > 80 Megs or so of data seems to have conf
Ah, there is a 10MB per-file limit to uploads on google groups. Let me whip up an alternative... On May 24, 9:15 am, Bruno Nicoletti <bruno.j....@...> wrote: > 80 Megs or so of data seems to have conf
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Jeremy Selan
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[ocs-dev] Re: Got Luts?
I can send the specs for the Houdini .lut (ASCII) and .blut (bin) formats, if you need that. They're also in the HDK documentation, if you have access to that.
I can send the specs for the Houdini .lut (ASCII) and .blut (bin) formats, if you need that. They're also in the HDK documentation, if you have access to that.
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Mark Alexander
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Got Luts?
Thanks! I do have the houdini docs, but if you could send me known good examples luts that would be helpful as well. If the files are small (under 10 MB) just post them to this as files to this group.
Thanks! I do have the houdini docs, but if you could send me known good examples luts that would be helpful as well. If the files are small (under 10 MB) just post them to this as files to this group.
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Jeremy Selan
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Lut format chart
Blake was kind enough to a google doc spreadsheet of lut formats: http://spreadsheets.google.com/ccc?key=0Avn2cZhY9jaYdF9qTHYteU1MUDYtdnFkSDJQdHpaU1E&hl=en I'll try to edit it to keep it up to date. (
Blake was kind enough to a google doc spreadsheet of lut formats: http://spreadsheets.google.com/ccc?key=0Avn2cZhY9jaYdF9qTHYteU1MUDYtdnFkSDJQdHpaU1E&hl=en I'll try to edit it to keep it up to date. (
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Jeremy Selan
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[ocs-dev] Lut format chart
Neat. So just to clarify, the big idea is that any app that uses your color library properly will, by extension, understand ALL of these luts (whichever happens to be available/used at the facility us
Neat. So just to clarify, the big idea is that any app that uses your color library properly will, by extension, understand ALL of these luts (whichever happens to be available/used at the facility us
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Larry Gritz
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ftp site ready
We've now got an ftp site setup at spi for large file posting. If you want to post files > 10MB email me and I'll send you the login info.
We've now got an ftp site setup at spi for large file posting. If you want to post files > 10MB email me and I'll send you the login info.
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Jeremy Selan
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Lut format chart
2 messages
Exactly. Clients apps will automatically have support for all lut formats. (It's about time!) To an end user, this should feel pretty automated. Apps shouldn't need ebd user options / dialogs, all of
Exactly. Clients apps will automatically have support for all lut formats. (It's about time!) To an end user, this should feel pretty automated. Apps shouldn't need ebd user options / dialogs, all of
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Jeremy Selan
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.3DL format support
I'm fleshing out support for additional lut formats, and have a question on 3d. There's a 1D shaper lut at the top of the file, and the 3D component further on, all of which use integer types. Simple
I'm fleshing out support for additional lut formats, and have a question on 3d. There's a 1D shaper lut at the top of the file, and the 3D component further on, all of which use integer types. Simple
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Jeremy Selan
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3DL cube format.
Regarding 3dl -- The lore I've been fed is that Mitch Bogdonowicz formerly of Kodak wrote (invented? burped?) the 3dl "specification" when he was at Kodak as a quick and dirty solution of 3D LUT ASCII
Regarding 3dl -- The lore I've been fed is that Mitch Bogdonowicz formerly of Kodak wrote (invented? burped?) the 3dl "specification" when he was at Kodak as a quick and dirty solution of 3D LUT ASCII
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bsloan
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[ocs-dev] 3DL cube format.
Cool, thanks for the info. So it sounds like when we want to write a .3dl exporter, we'll need to specify which flavor of .3dl to write. However, on the import side it still sounds like we'll be able
Cool, thanks for the info. So it sounds like when we want to write a .3dl exporter, we'll need to specify which flavor of .3dl to write. However, on the import side it still sounds like we'll be able
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Jeremy Selan
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3DL cube format.
Yes. Agreed. The importer can use the fuzzy greater-than-1/2-max heuristic for guessing the bit-depths of A and B. ...and be correct most of the time. -blake
Yes. Agreed. The importer can use the fuzzy greater-than-1/2-max heuristic for guessing the bit-depths of A and B. ...and be correct most of the time. -blake
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bsloan
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First Code Drop: OCS v0.5.4
Folks, We've made a lot of progress on Open Color Space, and decided to post our first cut. This is first code drop of many; we will try to post the trunk either every week or every 2 weeks. (And soon
Folks, We've made a lot of progress on Open Color Space, and decided to post our first cut. This is first code drop of many; we will try to post the trunk either every week or every 2 weeks. (And soon
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Jeremy Selan
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OCS v0.5.5 posted
This one will actually build on other people's machines... please see INSTALL file for instructions on how to build the Nuke example (posted here as well): Make a build directory, cd into it: > mkdir
This one will actually build on other people's machines... please see INSTALL file for instructions on how to build the Nuke example (posted here as well): Make a build directory, cd into it: > mkdir
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By
Jeremy Selan
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