Re: Compiling OpenShadingLanguage under Windows
Wormszer <worm...@...>
Great,
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Did you encounter the same linking issues i mentioned? Let me know how it works out for you. I had tried compiling the shaders after making some changes to the project file for a path issues, but I didnt get any warnings or outputs from inside vs. If I tried to run it from the command line, after finding all the dependencies, it gave me a could not find file error. It didn't seem to be a dll error but something else. I plan to look into it more now. Jeremy On Tue, Jan 19, 2010 at 8:14 PM, Oleg <ode...@...> wrote: Hi Jeremy, |
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