Volume Shaders


Daniel <night-...@...>
 

Guys,

I just started looking into OSL. It certainly looks very interesting!
Did I miss something or is it true that volume shaders are currently
neither implemented, nor truly specified?
I see that you filed issue #3 about this. Can you already comment on
your plans for volume shaders? I'm curious... Which part of the
illumination will the shaders actually compute?

Regards,
Daniel

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