Re: Compiling OpenShadingLanguage under Windows
Nice debugging session... Thanks for the information :-)toggle quoted message Show quoted text
Did you try to use the "ShellExecute()" function? Does the
"ShellExecute()" function setup the environment in the right way (or
just not modify the existing one)?
I will try to look into it in the next days.
On 20 Jan., 22:37, Wormszer <wo...@...> wrote: