Re: Compiling OpenShadingLanguage under Windows
Blair Zajac <bl...@...>
On 01/20/2010 03:11 PM, Chris Foster wrote:
On Thu, Jan 21, 2010 at 7:37 AM, Wormszer<worm...@...> wrote:There's mcpp which is designed to be an embeddable C-preprocessor.I have a solution but its not very elegant. The compiler is hard coded toOver at aqsis, we use the C preprecessor from boost called boost.wave. It's
Ice, which we use at Sony Imageworks for all our middle-tier systems, uses mcpp for it's own internal IDL type language, so I would recommend that.