Re: Volume Shaders

Daniel <night-...@...>

On 21 Jan., 10:12, Daniel <night...@...> wrote:
Or will volume density information simply be part of the scene description so integrators can choose to do this in a way that fits their scene format?
Meh, I just realized my ambiguous use of "integrator". In this case I
meant "party integrating OSL into their system"...


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