Re: Compiling OpenShadingLanguage under Windows
Oleg <ode...@...>
Hi Jeremy,
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I was trying to use the boost.wave preprocessor, but still have some troubles to integrate it. I was not able to run any tests so far. However, I'm still trying :-) Maybe it would be useful if you submit the project file for the mcpp as well. Regards, Oleg On 27 Jan., 06:41, Wormszer <wo...@...> wrote:
I just checked one failed test file output and the error was |
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