Re: Compiling OpenShadingLanguage under Windows
Mcpp integrated pretty easily with the existing structure. I can send you the project I made for it. Unfortunatly I wasn't able to get it to build on vs with cpp syntax. I think it assumed some other things would be around that are installed with gcc.toggle quoted message Show quoted text
I was thinking I might send you a patch first and you can apply it to a clean checkout and see if you hit any issues. Then I can submit it to the osl dev.
I think we are a minority on windows and it might be worth trying it on a second windows machine before saying it works.
I will be back at home tomorrow and will send you the project file.
You could look into the print precision issue I mentioned. I'm hoping that's just a simple fix and possibly the last issue.
On Jan 27, 2010, at 3:48 PM, Oleg <ode...@...> wrote: