Re: Compiling OpenShadingLanguage under Windows


Larry Gritz <l...@...>
 

You're quite right, Chris. I think this is just a bad cut-and-paste from the distant past and was never symptomatic, but definitely is wrong.

-- lg


On Jan 16, 2010, at 2:50 PM, Chris Foster wrote:
The chunk of code between the '{' and '}' is just C++ (mostly, except for the
$ markers of course). Looking at this, the line

TypeSpec t (simple, t.is_closure());

doesn't make any sense to me, since it appears to use t before it's constructed.
(Why does this even compile elsewhere? Maybe there's another variable t in the
scope?)

To me it seems this should be

TypeSpec t (simple, false);

since the metadata can never be a closure. I'm not an expert though (not by
any means!); does this sound right guys?
--
Larry Gritz
l...@...

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