osl for the rest of the world
i am interested in evaluating osl for physical optical modeling. are
there any renderers other than the in house renderer at sony that has
hooks for osl? is it designed to be a replacement for the renderman
shading language in renderman shaders? can i get a hold of an
academic license for the inhouse renderer? is there a better name for
the in house renderer? may i suggest radiosony (rhymes with
Syoyo Fujita <syoyo...@...>
i am interested in evaluating osl for physical optical modeling. areI am interesting to adapt OSL for our offline/interactive/realtime
renderer, especially my lucille renderer which might implement some
sort of physical and accurate calculation of optical phenomena.
Although it depends on how "beautiful" and "practical" OSL language design is.